mobsoundvariations-backport-2.5-neoforge.jar
Curse Maven Snippet
What's new
- Fixed sound desynchronization for baby animals. All baby animals now always use their classic personality
- Fixed an audio issue with some of Picky Chicken's sound files. Its sounds no longer play too loudly from a distance
- I’ve reworked the variant system. Instead of using SynchedEntityData, it now uses its own system, so it no longer relies on Minecraft’s entity data synchronization system
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