Description
This is THE BEST MOD for giving Minecraft mobs new abilities that truly fit their nature. Instead of simply giving mobs more health, defense, or damage, this mod focuses entirely on skills, behaviors, and special abilities "ultimates" hehe i play league
This was created because of the limitations of MobSkills on Bedrock! Now I can bring all my ideas to life in one ultimate mod!
SPIDERS CAN CLIMB EVERYWHERE!!!!
Spiders can climb walls, ceilings, cliffs, structures, and other surfaces. They can also spawn temporary cobwebs to slow the player down and leap toward them like a real spider!!!
Ender men become terrifying when you stare at them for too long. They scream, violently shake, unleash an explosion of portal particles which will cause knockback. The Endermen can even grab the player before teleporting them to a close location.
Skeletons heavily kite players while still remaining reachable. They maintain distance from the player, reposition when approached, and aggressively pursue players who try to escape all while shooting arrows. You cant just run at a skeleton with your sword since skeletons use their surroundings and positioning to keep players at range while continuously firing arrows. You need to do zigzag movements to beat the AI.
Witches become more tactical. They kite players by backing away when approached and chase when the player creates distance. They can use all harmful potions and drink beneficial potions depending on their situation, including Fire Resistance, Water Breathing, Healing, Regeneration, Speed, Strength, and more.
Ghasts gain a devastating ultimate attack. After a loud, extended roar, they unleash a three fireball volley instead of their normal single fireball. They can also dodge incoming arrows only in ultimate mode, it has a cooldown so its not spammy.
Witches become more tactical. They kite players by backing away when approached and chase when the player creates distance. They can use all harmful potions and drink all beneficial potions depending on their situation, including fire resistance, water breathing, healing, regeneration, speed, strength, and more.
Creepers Their entire body violently shakes as their fuse gets closer to detonation, while their warning hiss repeatedly intensifies. Their explosions can also leave fire behind. They can trigger nearby creepers, causing them to ignite and explode one after another without damaging each other.
Zombies The player becomes as slow as a zombie when bit and as hungry as one, they can perform small lunges to close gaps, and attacking one zombie can call nearby zombies into a coordinated swarm formation. The more zombies in the swarn the faster they get.
Drowned take the zombie abilities even further underwater. They can grab players and drag them into the water,. Groups of drowned can form an underwater swarm around the player. Trident wielding drowned can also use Riptide to launch themselves toward their player OUCH!!! !


