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Mob Properties

Allows you deep customization for your mobs, including drops, attributes, NBT, and more!
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MobProperties-1.7.10-0.4.2.jar

File nameMobProperties-1.7.10-0.4.2.jar
Uploader
FatherToastFatherToast
Uploaded
Sep 3, 2015
Downloads
92.5K
Size
128.3 KB
File ID
2255379
Type
B
Beta
Supported game versions
  • 1.7.10

What's new

0.4.2 - "What do you get if you multiply six by nine?"
- Fixed bug preventing tile entities and entities from being properly placed in the world by schematics.
- Added tip to look down when a JSON language error occurs.
- Fixed crash report for missing "function" field in functions.
0.4.1
- Compressed schematic files can now be read (probably the majority of schematics you will encounter).
- The "command" function used within stats' "drops" function now executes on the mob's death instead of spawn.
0.4.0
- The conditional check check_nbt_X can now compare string equality.
- Stats and pre_stats functions can now be executed from nbt data saved on the mob.
- Entities with their health set to 0 in pre_stats now have their spawn completely canceled.
- Fixed possible error in reading block ids.
- Now provides the string id in the warning log when a numerical id is used, assuming the numerical id is valid.
- The "potion" function now uses potion names (localization codes) in its "id" field. Numerical ids will log warnings.
- The "enchant" function now uses enchantment names (localization codes) in its "id" field. Numerical ids will log warnings.
- New drops/stats function - "command".
- New drops function - "schematic".
- New nbt functions - "item_id", "potion_id", "enchant_id".
- New conditional checks - can_see_sky, on_ground, submerged.

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