File Details
MobProperties-1.7.10-0.3.3.jar
- B
- Oct 18, 2014
- 108.20 KB
- 17.2K
- 1.7.10
File Name
MobProperties-1.7.10-0.3.3.jar
Supported Versions
- 1.7.10
0.3.3
- Fixed crash caused when a mob does not have a MobProperties file.
0.3.2
- Added "pre_stats" as an actual allowed field. Whoops!
0.3.1
- Fixed position bug with the "spawn" function when using tags.
- Default for "set_block" update is now 3 instead of 2.
0.3.0
- Drops functions called in stats are now themselves saved and executed on death.
- Old individual item and entity lists will still be dropped/spawned, but no longer created.
- This means ALL drops functions can now be used exactly as if they were in the drops section.
- The nbt function "compound" now only overrides the tags defined in the function, instead of the entire compound.
- New life cycle event - "pre_stats".
- New universal function - "external".
- New drops function - "set_block".
- New nbt function - "chest_loot".
- New conditional checks - check_nbt_X, above_looting_X, raining, thundering, moon_phase_X, beyond_X, past_world_difficulty_X, player_online_X.
0.2.1
- Reimplemented MobProperties.json (the main default property file).
- Now will print warnings when using numerical item/block ids (should still work for now, though).
- Now accepts peaceful/easy/normal/hard in addition to the numerical difficulty ids for difficulty_X conditional.
0.2
- Uses a new verification system!
- Makes sure you are defining all required fields.
- Makes sure you are only using valid fields or "_comment".
- Made more fields required (some optional fields had defaults that made the entire function do nothing).
- New conditional checks - difficulty_X, in_biome_X, on_block_X, past_day_time_X, past_world_time_X.
0.1
- Bumped up to beta.
- Mob property files are now parsed in JSON format!
- Mob id is no longer based on the file name (compatibility fix).
- New command to reload properties - /mpreload (must be in SP or be an OP to use).
- Item drops can now be modified by a mob's stats.
- All drops functions can now be called in the stats function "drops", except "default".
- New conditional checks - burning, wet, wither_skeleton, in_dimension_X, below_X, has_potion_X, and killed_by_X.
- Potions can now be applied to potion-immune mobs and/or marked as ambient ("override", "ambient").
- Mobs' base attributes can now be set using the "modifier" function's new "override" field.
- New stats functions - "drops", "nbt".
- New drops functions - "spawn", "xp".
- MobProperties.mob/json was removed temporarily.
- Probably some other stuff I forgot.
0.0
- Initial alpha release!