Mob Forms 1.0.9+26.3
Curse Maven Snippet
What's new
Mob Forms 1.0.9
New
- Second ability (J key): some forms now have two abilities. The J icon sits next to the R icon, with its own cooldown. You can change the key in Controls.
- Mob attack speed: new option "Mob attack speed", on by default. Forms attack at the speed of the real mob.
- Squid ink: squids and glow squids now squirt their ink cloud (R), with the original sound.
- Mob particles: forms now show the same particles as the real mob (enderman, endermite, blaze, glow squid, phantom, bees carrying pollen, guardians, wither, and more).
- Mob Info button in the inventory: in Mob Forms Survival, a new button next to the recipe book shows your mob's diet and info.
- Improved compatibility with modded mobs.
Mob Forms Survival
- Commands are disabled in Mob Forms Survival worlds, and the "Allow Commands" button is locked when creating one.
- The "Rules" button now sits at the top, next to the mode buttons, so it is easy to notice.
- Land mobs no longer spawn or respawn in water. Only aquatic mobs start in water.
- Armor slots only appear if your mob can wear armor, or if "Armor: All" is on.
Improvements
- In first person, your arms now play the ability animation, just like in third person.
- Aquatic mobs mine at full speed underwater, and flying mobs mine at full speed in the air.
- Squids now swim like the real ones: they only move forward when they close their tentacles, and they stay still when you don't move.
- Walking animation speed now matches the original mobs.
- Rule descriptions in the config screen now show each option name in yellow.
Fixes
- Baby mobs now always use their baby voice when they get hurt or die.
- The hunger bar no longer shakes nonstop, and item icons are no longer stretched.
This mod has no additional files

