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Mob Flow Utilities

A mob farming automation mod. Flow pads and fans push mobs where you want them, attack pads kill them, and collectors pick up whatever they drop.

File Details

mobflowutilities-3.1.9-mc-26.1.2.jar

  • R
  • May 14, 2026
  • 521.49 KB
  • 13
  • 26.1.2
  • NeoForge

File Name

mobflowutilities-3.1.9-mc-26.1.2.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:mob-flow-utilities-1287570:8087159"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

3.1.9-MC-26.1.2:

New Features

Dark Dirt — Redstone Pulse Boost: Dark Dirt blocks now respond to redstone pulses. Each pulse fires two mob spawn attempts immediately, independent of the configured check interval, effectively doubling spawn rate while still respecting the mob-per-area cap. Connect a clock circuit to take advantage of this.

Changes

Genesis Chamber — Full Block Revert: The Genesis Chamber has been reverted to a full block, allowing levers and other blocks that require a sturdy face to be placed against it.

Bug Fixes

[#1] Client crash in Genesis Chamber block entity renderer: Fixed a client-side crash caused by a null render state in GenesisChamberBlockEntityRenderer when Geckolib attempted to extract render state during the render pass.