mob_farm_nerfer-1.15.x-2.2.0.jar
Curse Maven Snippet
What's new
- Added a pathfinding check to see if the mob can reach the player. It has a max_pathdinding_distance option.
- Method now returns as soon as possible to increase performance.
- Checks now only run once on entity death and the result is stored until the second check. Before everything was checked twice. This should also increase performance
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