report bugs in discord!
https://discord.gg/RwuWWsEZTH
This mod adds new hostile and neutral mobs with unique AI to your world.
Features:
Mobs:
hulking cadaver: a giant zombie that can throw mobs to players
ghoul: a complex creature, they're scared of light sources — a torch in your hand is enough to keep them away, but redstone torch light is too dim to bother them. They love rotten stuff and attack any rotten mob. They'll eat Rotten Flesh too. You can craft a Bucket of Flesh to feed one so it follows you; if you don't want it following you anymore, just give it a piece of raw meat to drive it off. They spawn underground, so getting them to the surface is a pain — but you can build a landmark out of 32 Rotten Flesh blocks to keep them around. They're great for clearing out zombies that gather near your base at night. One warning though: they can smell rot, so don't eat Rotten Flesh in front of them, and don't be starving or low on health around them — that'll trigger them to swarm you.
This mod may not get updated — it's a mod for realizing some of my old ideas