mob_battle_plus-1.5.0.jar
Curse Maven Snippet
What's new

- Added Cube Of Respawn. Its purpose is to serve as a respawn point for mobs in teams. Comes with plenty of options to toggle. May be a little complicated to handle for some but I did all I could.
- Added Capture Points, special blocks that are useful when Cubes of Respawn are present in the world. Makes mobs linked to Cubes of Respawn play the game of "Control Point".
- Added Random Egg item. Allows to randomly spawn mobs and teams of mobs.
- Added Raid Spawn Point block. Can be used together with the Raid Maker to manually set where raiders can spawn.
- Reworked Mob Camera: easier to change targets, possible to switch between team mates, can be used in spectator mode.
- Battle statistics for individual mobs improved: owned mobs no longer appear in statistics and their kills go to their owner instead.
- Added boss bars for each color teams can have (16 in total). Affects combined health boss bars for mob teams, Custom Raid boss bar and Cube of Respawn boss bar.
- New teams created with "/team add" command now can have a random color assigned to them (configurable).
- Added experimental feature that allows mobs to teleport through walls if they are stuck. Can be toggled in the config and is turned off by default.
- Added Allied Teams config option. Allows to set pairs of teams that won't fight each other.
- Added config options to completely disable some mob AI implementations made by Mob Battle Plus. Things that have to do with how mobs search targets and switch them if attacked. Toggle if you suspect this mod causing bugs.
- Fixed allied mobs (e.g., illagers) infighting when one mob accidentally hurts another.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

