mob_battle_plus-1.3.3.jar
Curse Maven Snippet
What's new
- Slightly upgraded prolonged-target-memory-thing for mobs. It should more reliably keep mobs from forgetting about each other while not interfering with other vanilla or modded mechanics that may affect targeting.
- Mobs with less than 120 hp are excluded from prolonging target memory and act almost entirely vanilla because non-boss mobs usuallly don't need this anyway. Can be changed via the new config option "combatMemoryRefreshMinMaxHealth".
- Added Chinese translation provided by someonebadatparkour. Many thanks!
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