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Mob Aspects

Just another random mob modifiers

Overview

Each mob has chance to spawn with one or more aspects (modifiers).

 

Currently available aspects :

  • Berserk :  Increase damage and speed corresponding to lost health
  • Berry (1.2.0+) : Chance to plant berry bush under the target on hit , drops berry when take hit.
    • Creeper :  Spawn a fused TNT upon death ( TNT is non-destructive by default )
    • Damaging effects : Chance to inflict fire / poison / wither when landing a hit
    • Damage transfer : Transfers half of the damage to a nearby mob
    • Debuff : Chance to inflict non-damaging harmful effects when landing a hit
    • Enderman : Periodically teleports around
    • Extra life : Upon receiving fatal hit , heals for half of max health
    • Glass canon : Spawns with less health and deals more damage
    • Ghast buddy (1.1.0+) : Spawn with a mini ghast buddy that shoots fireball
    • Heavy : More health , attack knockback and knockback resistance but moves slower
    • Leech : Steals health from nearby mobs
    • Overload (1.3.0+) : Triggers explosion when taking certain number of hits in a short time from player
    • Parasite ( 1.4.0+) : When killed , spawn a parasite that will carry all aspects from the host to a new host
    • Rider : Rides on other mobs
    • Shielding (1.4.0+) : Spawns with a shield that blocks any attacks from player for 3 times , can be destroyed in 1 hit with axe
    • Siren (1.1.0+) : Chance to scream to attract nearby mobs when get attacked
  • Sticky bomb : Chance to attach a TNT to target upon landing hits ( TNT is non-destructive by default )
  • Stoic (1.1.0+) : Damage taken is applied over time
  • Swap : Periodically swaps position with a nearby mob
  • Swift :  Moves and attacks faster
  • Vengeance : Upon death , teleports nearby mobs to its location
  • Vampire : Restores health when landing hits
  • Undying Aura (1.2.0+) : Activates an undying aura that every entities will not die within the aura

 

Configuration

Check "mobaspects.server.toml" for available configurations. Many parameters of aspects can be configurated.

 

Customize aspects with '/summon'

summon with aspect names separated by ';'

/summon minecraft:zombie ~ ~ ~ {ForgeCaps:{"mobaspects:mobaspects":{mobaspects_attributes_names:"berserk;leech;shielding;berry"}}}

summon with aspect id array
/summon minecraft:zombie ~ ~ ~ {ForgeCaps:{"mobaspects:mobaspects":{mobaspects_attributes:[I;0,1,2,3,4,5,6]}}}

Name-ID mapping

<colgroup><col width="110" /><col width="105" /><col width="100" /></colgroup>
  Name ID
Berserk berserk 0
Berry berry 19
Creeper  creeper 2
Damaging effects damagingeffects 13
Damage transfer damagetransfer 9
Debuff debuff 14
Enderman enderman 4
Extra life extralife 8
Glass canon glasscanon 10
Ghast buddy  ghastbuddy 18
Heavy  heavy 15
Leech leech 1
Overload overload 20
Parasite parasite 22
Rider  rider 7
Shielding shielding 23
Siren siren 16
Sticky Bomb stickybomb 3
Stoic  stoic 17
Swap swap 11
Swift  swift 12
Vengeance vengeance 5
Vampire  vampire 6
Undying Aura undying_aura 20

 

Credits

lil_pr1nc3   :  Chinese language translation

The Mob Aspects Team

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