File Details
vanilla_animations-1.19.2-0.2.0.jar
- B
- Nov 2, 2024
- 804.80 KB
- 2.7K
- 1.19.2+2
- Forge
File Name
vanilla_animations-1.19.2-0.2.0.jar
Supported Versions
- 1.19.2
- 1.19.1
- 1.19
Curse Maven Snippet
now the mod support use datapack to control mob animation
the format is about :
{
### put the entity id you want to change here
"entity_type": "minecraft:vindicator",
"registry": {
### here control the animation player, it will following the mod update
## now support : 'evoker', 'pillager', 'enderman', 'vindicator', 'ravager',
## 'royal_guard', 'skeleton', 'ironGolem', 'zombie', 'zombified_piglin'
"renderer_type": "vindicator",
"model": {
### put the assets for mob (geckolib models and animations)
"texture_location": "vanilla_animations:textures/geo_entity/illager/vindicator.png",
"model_location": "vanilla_animations:geo/illager_geo.geo.json",
"animation_location": "vanilla_animations:animations/vindicator_geo_reworked.animation.json"
},
### if you want the entity don't render arror, disable this
"render_armor": true,
### if you want the entity only have walk and idle animation, disable this
"extra_goal": true
}
}

