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Mo' Mana (Mo' Problems)

Cast spells using runes and mana - and surpass your limits!
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mo_mana-0.1.1.jar

File namemo_mana-0.1.1.jar
Uploaded
Sep 17, 2026
Downloads
2
Size
1017.8 KB
Mod Loaders
Fabric
File ID
8905355
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:mo-mana-mo-problems-1699075:8905355"

Learn more about Curse Maven

What's new

Higher tier spells are given a floor for damage effectiveness, so they are much stronger at a baseline

Tier III now costs 70% of your pool instead of 100%

Made ground effect combinations, earth spells now make spikes or make spikes fall from the ceiling, air spells now slam things into walls to do extra damage. Wind spreads fire ground, frozen ground doubles slam damage. Fire spells no longer leave fire but make burning ground instead (a custom implementation)

New rune: Echo

use it to immediately cast the last spell you casted, up to a limit, increasing mana cost by 15% each time

Added a draw-key HUD badge to tell new players that they can cast spells

Renamed all seven families

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