Mo' Creatures Revival

A revival of the classic Mo' Creatures mod, bringing back beloved mobs, mechanics, and unused lore.
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MoCreaturesRevival-1.20.1-0.2-beta.jar

File nameMoCreaturesRevival-1.20.1-0.2-beta.jar
Uploader
DalterDile81DalterDile81
Uploaded
Oct 5, 2026
Downloads
134
Size
35.5 MB
Mod Loaders
Forge
File ID
9064810
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mo-creatures-revival-1599315:9064810")

Learn more about Curse Maven

What's new

📦V0.2-beta🧪

Entity AI & Behavior Fixes

  • Wyvern Hunting AI: Refactored Wyvern targeting to match 1.12.2 behavior, preventing continuous passive mob hunting and protecting tamed pets from attack.

  • Bird Taming Logic: Fixed a programming bug that prevented smooth bird taming. Birds now consume dropped seeds and can be tamed via Right-Click.

  • Zebra Music Disc & Dancing: Restored 1.12.2 functionality where tamed Zebras dance when a Zebra Music Disc is playing in a nearby Jukebox. (Note: Audio file integration is pending completion in a future update).

  • Fly & Larva Rework:

    • Flies now only produce larvae when mating instead of spawning them every minute, preventing population overgrowth.

    • Mating Flies now play the original Mo' Creatures feeding sound effect.

    • Fixed an issue where leashing a Fly Larva prevented the leash from detaching upon growth.

    • Flies no longer attack any of the 3 Skeleton Horse variants (previously misidentified as zombies).

  • Scorpion Adjustments:

    • Mother Scorpion offspring are now passive upon the mother's death.

    • Tamed Scorpions no longer prevent players from sleeping by registering as nearby monsters.

Spawns & World Generation

  • Horse Mob Spawn Egg Fix: Fixed a bug causing Horse Mobs spawned via eggs outside the Nether to default to Zombie variants; now correctly spawns all variants.

  • Bee Spawn & Hive Integration: Refactored Mo' Creatures Bee spawning; wild bees now generate custom Mo' Creatures hives as well as hybrid hives with Vanilla bees.

  • Spawn Table Adjustments: Fixed cockroach spawn rules and increased natural Zebra spawn rates.

Visuals, Models & Textures

  • Hell Rat Texture Fix: Cleaned up stray yellow pixels on the tip of the Hell Rat's tail texture.

  • Bat Horse Particle Fix: Removed unintended Unicorn particle effects from the Bat Horse.

  • Ostrich Hatching Rendering: Fixed a visual flicker where newly spawned Ostriches briefly displayed chick textures before updating to full models.

Items, Scrolls & Amulets

  • Scroll System Implementation: Added full functionality and crafting recipes for Scroll of Freedom, Scroll of Ownership, and Scroll of Sale.

  • Pet Amulet Expansion: Restored functionality and crafting recipes across remaining Pet Amulet variants.

Cross-Mod Compatibility

  • Lot's of Food Revival:

    • Bass (Mo' Creatures) now drops Raw Bass from Lot's of Food Revival instead of Vanilla Cod.

    • Mo' Creatures Horses, Pegasi, Unicorns, Fairy Horses, and Bat Horses now drop Horse Meat upon death (Skeleton/Zombie horse variants remain excluded).

  • Good Night's Sleep Dimension Support:

    • Nightmare Realm Spawns: Crows, Moths (Camptogramma bilineata, Idia aemula, Thyatira batis), Flies, Maggots, Final Big Golem, Nightmare/Skeleton/Zombie Horse Mobs, Bat Horses, Werewolves, Rats, Hell Rats, Ogres (all 3 variants), Wraiths, Flame Wraiths, and Silver Skeletons.

    • Dream Realm Spawns: Non-crow Birds, standard Butterflies, base Insects, Bunnies, Pink Panthers, Iguanas, Foxes, and Mo' Creatures Fish.

Dimension Progress

  • Ogre Lair Dimension (WIP): Initial structure generation for the Ogre Lair dimension has begun.

Warning: The Ogre Lair is currently incomplete. It is strongly recommended to preview this dimension in a temporary world, as loading it into a main survival world will save the incomplete state permanently until dimension data is wiped in a future update.

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