Mjolnir: Norse Weaponry

Wield the power of Thor's hammer!

Mjolnir (Alpha)

Mjolnir adds a hybrid hammer built for combat and mining, powered by lightning.

  • 11 Attack Damage
  • 11 Throwing Damage
  • 0.8 Attack Speed
  • 6200 Durability

Key Features

Movement

  • Charge Dash: Hold Right-Click to charge and release to dash; also recieving Slow Falling.

Combat

  • Lightning Strike: Left-Click normal hits call down thunder, and you are immune to your own lightning.
  • Throw Ability: Crouch + Hold Right-Click to charge a throw; on hit it strikes lightning and returns to you.

Mining

  • Lightning Shards: Mining can break nearby blocks in a random sphere, with electric spark particles.
  • Vein Mining: All ores (including Ancient Debris) chain-break with an audible sound.
  • Bedrock Clash: Bedrock is unbreakable, but smashing it detonates a nearby sphere with an explosion effect.

Ritual (Mace -> Mjolnir)

Left-Click a powered, Tier 1 Beacon built with a Netherite Block underneath the Beacon and Gold Blocks around it while holding a Mace. Lightning strikes, the weather turns to rain, and the Mace transforms into Mjolnir.

Repair

Place the Mjolnir in an Anvil and repair it with Netherite Ingots.

Future Plans

  • New Sprite Texture: VOTE NOW on Github.
  • Community Driven Ideas & Changes: Github Discussions or Discord Server
  • Proper (Neo)Forge versions.
  • More Abilities: Ground Slam AOE?
  • Custom Particles/Sounds Set.
  • Low Durability Sprite.
  • In-Game Tutorial (Patchouli or GuideME).
  • Advancements?
  • Backports?

The Mjolnir: Norse Weaponry Team

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