Mjolnir Armor
Suit up as a Spartan. MJOLNIR powered assault armor from Halo, brought to Minecraft with energy shields, visor HUDs, the Halo Infinite Grappleshot, armor assembly stations and the SPARTAN-II, SPARTAN-III and SPARTAN-IV augmentation programs.
Requirements
| Minecraft | 1.20.1 |
| Forge | 47 or newer |
| GeckoLib | 4.4 or newer (required) |
| Pehkui | 3.8 or newer (required) |
| Dawn of the Flood | optional, tested with 0.6.3 |
Three MJOLNIR sets
- Mark VI "117": the green armor of the Master Chief, with a Halo Infinite style chest and "117" stenciled on it. It has every feature, including the Grappleshot and, with Dawn of the Flood, the motion-tracker outline of the Flood. It can only be worn by a SPARTAN-II or SPARTAN-III.
- Spartan IV: GEN2 armor with Locke-style chest plates, a blue visor and a gold ODST-style HUD, in four colours (black, white, blue and green). It gives slightly less protection, but any player can wear it, and it doubles the augmentations of a SPARTAN-IV.
- Spartan IV "Locke": the HUNTER armor of Jameson Locke from Halo 5, with its V-shaped cyan visor and a Halo 5 HUD.
Every feature works only with the complete set of the same type. You can't mix a helmet from one set with the armor of another.
Repainting the Spartan IV: put a piece in a crafting grid with black, white, blue (or light blue) or green (or lime) dye. Damage and enchantments are kept, and the tooltip shows the current colour. Pieces of different colours still count as the same set.
Energy shield and visor
- Shield: 100 points that absorb incoming damage. After 60 seconds without being hit it recharges completely in 2 seconds, with Halo Infinite sound effects.
- Visor HUD: each set has its own HUD and shield bar (Halo 4, ODST and Halo 5 style).
- Protection: with the full set active you take no fall damage and are immune to projectiles and magic damage.
- Sealed visor: splash and lingering potions can't reach you. To eat or drink you have to take the helmet off.
- Breakable helmet: when the helmet runs out of durability the visor cracks. You can see your face through the shattered glass, and the HUD goes offline until you repair the helmet with titanium at an anvil.
Grappleshot (Mark VI "117")
The Halo Infinite grappling hook, mounted on the left wrist.
- Fire it with G. You can change the key in Controls.
- Range: 40 blocks. It hooks onto blocks and mobs and pulls you to them.
- Release with jump, sneak or G. You keep your momentum and the cable reels back into the wrist.
- Cooldown: 3 seconds, used up only when the hook latches. A miss is free, just like in Infinite.
- Animations: your left arm rises to aim in both first and third person.
Armor Assembly Station
MJOLNIR can't be put on or taken off by hand: you need an assembly station.
- Put the pieces in its slots.
- Power it with redstone.
- Step onto the platform. The robotic arms suit you up piece by piece in an animated sequence. With your armor on and the slots empty, the station takes it off again.
There are two stations:
- Armor Assembly Station (large): for the Mark VI. It only works on SPARTAN-IIs and SPARTAN-IIIs.
- Compact Armor Assembly Station: for the Spartan IV sets, sized for a SPARTAN-IV. It works on regular players and SPARTAN-IVs.
Augmentation serums
Three single-dose serums, one for each Spartan program. You have to take your armor off first, because the procedures are surgical. If you survive, a one-minute rehabilitation follows: don't fight during it. A washed-out subject survives but is dropped from the program, with slightly less health and no augmentations.
| SPARTAN-II | SPARTAN-III | SPARTAN-IV | |
|---|---|---|---|
| Project | ASTER | CHRYSANTHEMUM | ORCHID |
| Death | 50% | 10% | none |
| Washout | 15% | 10% | none |
| Size | ×1.5 | ×1.4 | ×1.15 |
| Max health | +10 | +6 | +4 |
| Armor / toughness | +2 / +2 | +1 / +1 | none |
| Attack damage | +3 | +2 | +1 |
| Attack speed | +30% | +40% | none |
| Movement speed | +20% | +15% | +10% |
| Knockback resistance | 30% | 20% | 10% |
| Fall damage (without armor) | reduced | reduced | normal |
| Night vision | yes | yes | yes |
| Can wear the Mark VI "117" | yes | yes | no |
SPARTAN-IV extras:
- with a complete Spartan IV or Locke set, all of its augmentations are doubled (GEN2 armor);
- immune to poison and nausea;
- after 10 seconds without taking damage, it regenerates half a heart every 3 seconds.
Where to find them:
- SPARTAN-II: the infirmary of the UNSC laboratory (1 to 3 doses, guaranteed), and rarely in ancient cities, bastions, end cities, woodland mansions and strongholds.
- SPARTAN-III: the laboratory infirmary (60%), and rarely in ancient cities and bastions.
- SPARTAN-IV: the laboratory infirmary (25%), and in Dawn of the Flood chests.
Configuration
Every number above can be changed in config/mjolnir_armor-common.toml: death and washout chances, size, each augmentation, fall damage and night vision for each program, plus the GEN2 multiplier, the SPARTAN-IV toxin immunity and regeneration, and the length of the rehabilitation. Players who are already augmented are updated the next time they join.
UNSC MJOLNIR laboratory
An underground UNSC facility, one per world. Find it with /locate structure mjolnir_armor:unsc_mjolnir_lab.
It has:
- an assembly hall with a large station already loaded with the Mark VI set;
- an armory;
- an infirmary with the serum;
- a dormitory and a control room;
- a collapsed elevator shaft;
- a Fallen Spartan slumped against the wall, still wearing Locke's armor with a cracked visor. Right-click him to take it piece by piece, or sneak and right-click to take it all at once.
Titanium
Titanium ore and deepslate titanium ore generate underground. Smelt it into titanium ingots, which are used to repair the MJOLNIR helmet.
First-person armored arms
When you wear MJOLNIR, your first-person arms are armored instead of bare skin. This works with an empty hand, with maps and with the Dawn of the Flood weapons: guns, energy sword, Bloodblade, gravity hammer, Energy Stave and grenades.
Dawn of the Flood integration (optional)
- A compact assembly station inside the UNSC strategic laboratories.
- Spartan IV pieces in weaponry chests, titanium in supply chests and the SPARTAN-IV serum in its chests.
- The Master Chief painting and Spartan banners in the MJOLNIR laboratory.
- With shields up, infection forms burst against the shield instead of latching on.
- The sealed visor stops spores and fumes, and the full suit stops acid and corrosion.
- Spartans hit the Flood harder and crush infection forms.
- The Mark VI visor outlines nearby Flood forms, like a motion tracker.
- The armor stays on during the Dawn of the Flood third-person weapon animations.
Commands (operators)
/spartan <players> grant ii|iii|iv: make players Spartans instantly, without the serum or the rehabilitation./spartan <players> reset: undo the augmentation (or the washout) and return to normal size./spartan <players> info: show a player's program./spartanme: shortcut for/spartan @s grant ii, for testing./scaleme: change your size.
Support the project
Mjolnir Armor is free and always will be. If you enjoy it and want to support its development, you can donate on [PayPal](https://paypal.me/ToxinEren). Thank you, Spartan!
Halo © Microsoft Corporation. Mjolnir Armor was created under Microsoft's "Game Content Usage Rules" using assets from Halo Infinite, and it is not endorsed by or affiliated with Microsoft. This is a free, non-commercial fan project.

