Mistech

Mistech blends magic, technology, and mysticism into one adventure. Explore new dimensions, face powerful bosses, master tarot and constellations, craft arcane machines, wield rune-infused tools, and uncover the secrets of a universe beyond imagination.
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mistech-0.1.2.jar

File namemistech-1.0.0.jar
Uploader
ScarpatScarpat
Uploaded
Oct 14, 2026
Downloads
5
Size
4.9 MB
Mod Loaders
NeoForge
File ID
9176171
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:mistech-1734218:9176171"

Learn more about Curse Maven

What's new

Mistech — Changelog

Oct 14, 2026 — Early-game farming, fluid golems, JEI

Everything since commit dcb44ef (Oct 13). Compiles; not yet fully tested in-game.

Early-game farming

  • Growing Pot (bricks + dirt + bone meal): plant sugar cane, any small flower or a mushroom (incl. the Yellowish Mushroom) and it grows copies over time (cane 45 s, flowers 60 s, mushrooms 90 s, Yellowish Mushroom 2 min). Water touching it = 2×, a fed Bottled Gnome nearby = +50%, bone meal = instant copy. Holds a stack; hopper below pulls, hopper above/sides inserts. Accepted plants: #mistech:pot_plants.
  • Creature Jar: sneak + use an empty Glass Jar on an adult chicken, cow/mooshroom, sheep, squid or glow squid. Placed, it produces eggs (variant-aware), milk (up to 4 buckets), wool in the sheep's color, or (glow) ink sacs. Sneak + empty hand releases the animal. The animal is drawn inside the jar and kept on the item.
  • Grinder: Amethyst Block → 4 Amethyst Shards.

Golems & logistics

  • Runic Command Rod (Command Rod + Space Rune + ender pearl; alone in the grid = clear): up to 8 origins and 8 destinations within 48 blocks. Use = origin, sneak = destination; use in air = delivery mode (Priority / Round-robin / Even), sneak in air = collect mode (Priority / Round-robin / Fullest). Use on a golem = assign route, sneak on a golem = copy its route. Points glow while held.
  • Water Rune on golems (fluid transport): Terracotta and Mithril work golems carry fluids between the rod's points (any fluid tank). Load = item load × 125 mB (4 / 8 buckets, doubled with Earth). With no tank at the origin they pick up fluid source blocks next to the point. A filled bucket works as a filter. They spill one block of fluid on death.
  • Essence Extractor and Magic Compressor now expose fluid handling (pipes and golems can pull/push essence). The regular Command Rod also accepts fluid blocks.
  • Work golems drop their statue when killed (runes are lost).

Werewolves & Silver Incense

  • Silver Incense (4 incense around a mithril ingot → 4): its smoke makes werewolves drop their target and flee, and stops them from spawning nearby — around you in your hand, or 48 blocks around an Incense Holder.
  • Full-moon werewolves are now rare and only around villages, one at a time (Blood Moon still spawns them anywhere).
  • At dawn a werewolf turns back into an unemployed villager instead of vanishing.

Blocks & visuals

  • Magic Compressor keeps the hardened shard on top (up to a stack; taken by hand, hopper, pipes or golems) instead of dropping it, and renders it.
  • Writing Table shows the item being written, floating and spinning above the table.
  • Every non-magic incense now leaves 1 Incense Ash (35% chance of 2) instead of a 25% chance.
  • Boitatá mount armor now follows the body's animation.

Compatibility

  • JEI: categories for Writing Table, Grinder (crushing), Impure and Sanctuary rituals, machines, generators, magic cigars/joints and multiblocks, plus info pages (Incense Ash, Magic Residue, Werewolf Fang).
  • Botany Pots: Yellowish Mushroom crop.
  • Build: Curios now comes from Modrinth (the old maven was down); JEI from the BlameJared maven.

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