File Details
mistseas-0.4.5.jar
- R
- Jun 25, 2026
- 6.05 MB
- 7
- 1.21.1
- NeoForge
File Name
mistseas-0.4.5.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Mod Framework & Compatibility
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Core Infrastructure: Built as a NeoForge mod (
neoforge.mods.toml) using Access Transformers and explicit mixin definitions (mistseas.mixins.json). -
Compatibility Layers: Integrated support for external mods, including Create, Curios, Distant Horizons, Iris, and Just Enough Items (JEI).
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Vanilla System Overrides: Mixins targeting vanilla behaviors for camera fog, block lighting/state handling (candles, lanterns, torches, redstone, sculk mechanics, coral, sea pickle, and seagrass), and entity jumping.
Entities & AI
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Custom Mobs: Includes the Fungal Pursuer and Mucus Stalker.
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AI Behaviors: Dedicated logic goals for pathfinding/combat, including wandering the mist, returning to the mist, sonic blasts, melee attacks, and avoiding specific blocks (e.g., roses).
Blocks & Environment
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Gloom Vegetation Variant: Composed of fences, gates, fungi, nylium, planks, roots, slabs, stairs, stems, vines, and wart blocks.
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Mire Vegetation Variant: Composed of fences, gates, fungi, nylium, planks, slabs, stairs, stems, vines, and wart blocks.
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Ores & Geology: Niobium ore, Niobium blocks, and Porous Stone.
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Functional & Interactive Blocks: Purifier Furnace (active, idle, and exhausted states with associated data menu/screen), Misty Light, Mist Crystals, Acid Block, and Mist Blocks.
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Flora: Ember Lichen and Purified Roses.
Items & Equipment
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Navigation & Cartography: Mist Compass (utilizing 67 programmatic directional models), Blank Misty Map, Misty Map, and a specialized Misty Cartography table overlay menu.
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Resources & Materials: Niobium Ingots, Niobium Nuggets, Rough Mist Crystals, Purified Mist Crystals, and Acid Buckets.
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Survival Gear: Leather Respirator item paired with specialized systems for mist breathing mechanics, gear degradation, and rose-based item repair.
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Transportation: Niobium Boats and Niobium Chest Boats (as items and spawnable entities).
World Generation & Environmental Mechanics
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World Systems: Custom dimensions, a dedicated noise-based chunk generator, and unique biome definitions such as Sea Flora.
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Generated Features: Spawns Crystal Spires, Dead Coral, Mist Lichen veins, Sculk Contamination zones, Shore Crust formations, and Mist Vines.
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Gameplay Hazards: Mechanics governing fog damage, mist seeping effects, and continuous network status syncing.
Assets & Localization
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Audio: Configured
sounds.jsonfeaturing three unique ambient audio tracks (gh_1.ogg,gh_2.ogg,gh_3.ogg). -
Language Support: Fully localized for English (
en_us) and Brazilian Portuguese (pt_br).

