Missing Missing no Mi 7.0.0
Curse Maven Snippet
What's new
Missing Missing no Mi 7.0.0
Four new fruits and the old ones made new. The Inu Inu no Mi, Model: Okuchi no Makami, the Neko Neko no Mi, Model: Cheetah, the Nemu Nemu no Mi and the Shari Shari no Mi join the addon. Seventeen older fruits get new models, gestures in third and first person and their own particles, and many of them new techniques or fairer numbers. Uta's dream is now the stadium of the film Red.
Requires Minecraft 1.20.1, Forge 47.4.2 or newer, Mine Mine no Mi 0.11.6 and AkumaLib 6.4.0 or newer. Client and server. Curios is optional, 5.2.0 or newer. On an older Forge the server crashes as soon as a chest is opened.
AkumaLib 6.4.0 has a new network protocol: update the server and every player at the same time.
⚠️ Servers: set allow-flight=true in server.properties, as before. Several fruits fly or hover, and without it
the server kicks their users.
Inu Inu no Mi, Model: Okuchi no Makami (golden box, Zoan)
- Okuchi Heavy Point, the white hybrid, and Okuchi Walk Point, the wolf god, 3 blocks high, +30 health.
- Namuji Hyoga: after a 1 s charge, a wave of ice runs about 20 blocks dead straight and stops on the first body: 24 (30 from the wolf), frozen 3 s. Cooldown 30 s.
- Kagamiyama: a coat of ice takes 30 of the harm others deal you, then breaks for 8 and slowness within 4 blocks. While it holds, your other techniques hit x1.25 and freeze x1.5. 20 s, cooldown 50 s.
- Himorogiri (hybrid): leap up to 8 blocks, spin, strike down for 26 in 3 blocks, frozen 2 s. Your weapon counts.
- Frost Weapon (+5 a blow and slowness 2 s, 45 s) or its mode Mahoroba (a charged strike for 22, frozen 3 s), the only ice out of a form. Weapon or bare hand, same numbers.
- Ice Wall: packed ice 5 wide and 4 high for 12 s.
- Freezes: a body is not frozen again until 3 s after it thawed. An Oni keeps its horns on the wolf god.
Neko Neko no Mi, Model: Cheetah (iron box, Zoan)
- Cheetah Heavy Point (+60 % speed) and Cheetah Walk Point (+150 %): the fastest and frailest cat, no health added.
- Sanbai-soku Rocket Dash: a 4 s run at +120 % speed, every creature met hit once for 10 and thrown aside. Press again to stop. Cooldown 15 s.
- Kagitsuke: smell the creature you look at, through walls, up to 48 blocks. It glows 30 s and you alone see its trail.
- Hayatobi: leap on the creature in sight (10 blocks) for 14, or 21 on the run.
- Tsumekake: hook the legs for 12. It falls (1.5 s still), then is slowed 3 s.
- Zebra Rush: six zigzag passes through the enemies in sight within 12 blocks, 5 each, your view kept on the enemy. It never goes through a wall nor ends in water. A held sword adds nothing to the claws.
Nemu Nemu no Mi (wooden box, Paramecia)
- Komoriuta: a lullaby puts enemies within 6 blocks to sleep, 8 s (players 4 s, bosses half). A blow wakes them.
- Yume Kui: take a memory from a sleeper within 4 blocks: you +10 % damage and +5 % resistance, it -10 % damage, 60 s, 5 at most. Each blow you take gives one back. Cooldown 3 s.
- Saimin: a sleeper within 12 blocks becomes your puppet: a creature fights for you 15 s, a player wakes slowed 50 % for 6 s. Never a boss.
- Omokage: violet smoke of 5 blocks for 6 s, with three images of the past that monsters attack.
- Yume no Sekai: a 12-block wave puts all to sleep 6 s and takes a memory from each enemy, 4 at most. You swell, fall slowly and take no fall damage. Press again to end it early, for a shorter cooldown.
- Memories go back to their owners if you lose the fruit.
Shari Shari no Mi (wooden box, Paramecia)
- Wheel Arms (20 s): each bare-hand punch grinds 2 more times for 2, 1 against iron armour or better.
- Wheel Feet (15 s): +60 % speed, higher steps, a kick while gliding does +4.
- Wheel Roll: a hoop that rolls 14 blocks in 1 s where you look, through every enemy (10 each). Only a wall stops it.
- Spinning Top (held up to 3 s): 3 every 0.5 s within 2.5 blocks, and shots go back to their shooter.
- Great Wheel: a 4-block wheel rolls 24 blocks out and back, 14 to each enemy each way. Breaks nothing.
New models
- New models, gestures and particles for Uta, Buku, Wapu, Bisu, Gasha, Moa, Choki, Buki, Giro, Bata, Ami, Kama, Ishi, Numa, Inu Inu Model: Wolf, Tori Tori Model: Falcon and the Soru homies (sabre, sword, suns, clouds, Misery).
- Techniques wait for their gesture: the blow, the shot or the form comes when the hand, foot or blade gets there, a few ticks after the press, in third and first person.
- New icons: the fruits Bata, Buki, Ishi, Numa, Ami and Kama, and the techniques of Ishi, Falcon, Choki, Giro, Wapu, Buku and Uta.
- The thrown Soul Sword is drawn with the item's model, so a resource pack changes it too.
Uta Uta no Mi
- Uta World is the stadium of the film Red, with the Animal Band, two dancers and 28 fans. They are only decor: shots and blows go through.
- Creatures that hear the song come into the dream as your puppets (the 16 nearest) and fight the dreamers. They come back where they stood. One beaten in the dream loses 60 % of its health. Bosses and others' creatures sleep.
- The stage grows with its biggest dreamer, up to 4 times, and Tot Musica with it.
- Toy (mode of Staff): the enemy you look at is a stuffed toy for 4 s. A blow undoes it.
- Parade Float: a flying float you steer for 20 s, up to 3 allies on board. Press again to land everyone safely.
- Dream Healing: 30 % of full health to an ally or yourself. Cooldown 20 s.
- A longer dream: a full voice now lasts 5 minutes of dream (it was 1 minute), 2 min 30 with Tot Musica. The voice still refills in 100 s. The Voice tooltip and the book say it.
Buku Buku no Mi
- Bookmark (mode of Imprison): shut yourself in your own book for up to 4 s, untouchable. Cooldown 20 s.
- A burnt book lets its prisoner out on fire for 3 s. "Hon" no Sekai's book is as big as its target.
Wapu Wapu no Mi
- Warp just past its range lands near its end, no longer halfway.
- Warp Other takes the nearest enemy in front (3 blocks) and sends it where you look, never over lava.
- Scatter sends every foe farther away. Reflex Warp has no distance limit.
Mochi Mochi no Mi
- Mochi Wall is 7 wide and 4 high. Tori Mochi throws much farther, about 20 blocks.
- Extra Arms is a passive: arms follow your close blows, once a second on one enemy, hard with Armament Haki.
- Awakening: Chikara, Kashiwa, Kuzu Mochi and Mochi Ginchaku swell their own donut, no Muso Donuts needed.
- Kuri Mochi swells its own donut: aimed, or on its mode a Sentry that shoots the nearest enemy, 24 spikes in 6 s.
Ishi Ishi no Mi
- Ishi Ude (new): a stone arm strikes a line of 8 blocks for 12. Cooldown 10 s, 6 stone.
- Stone Giant rises out of the stones around you. Its step and reach follow its body, its fists hit +20 / 27.7 / 31.5 / 34, and its hands stay stone in first person.
- Charlestone: more spikes on a wider ring, cooldown 15 s instead of 25. Bitestone bites 3 blocks out.
Kama Kama no Mi
- The nails alone: a held sword no longer adds to the cuts.
- Renzan and Tsuji Giri are greyed on your bar until Kama Tsume is on, as they need the nails out.
- Midareuchi: every blade lands, 3 each (30 with the whirlwind), and no longer throws the target out.
- Kamaitachi cuts through 3 blocks of rock, Tsumujikaze 4. Never obsidian.
- Hits no longer lost between players: the whirlwind and Tsumujikaze strike 11 ticks apart.
Ami Ami no Mi
- x1.5 damage: sticky net 3, barbed 6.5, fire 6, boiling water 9, iron cage 12.
- Mucho-Mucho Zenshin Taimo (mode of No Shock Taimo): in the net body, fall on an enemy within 8 blocks and hold it 3 s.
- Armament Haki goes through the net body. In the net body you wear your own skin cut into meshes.
Numa Numa no Mi
- Gatling Gun: every mud ball lands, 1.5 each (24 a burst), without throwing the target away.
- Hikizuri Komi hides an ally unharmed. Crouch to come out. Doro Nami deals 14 instead of 20.
- Numa Sensui: you sink into the mud and see only mud, never through rock, and never come up in water.
- Numa no Te never stops a boss. Water no longer flows into the swamp.
Bata Bata no Mi
- The butter sticks: friend and foe in it cannot jump. Slippery Sheet is now Sticky Sheet.
- Butter Cuffs and Butter Wrap throw a ball (12 blocks) that takes the first enemy it meets and can be dodged.
Bisu Bisu no Mi
- A giant can wear the Biscuit Armour, and its toughness follows your health (80 for a man).
- Soldiers of a big user rise beside him. One formed again costs a hunger point.
- Hard Biscuit aims past your own soldiers. Crush Biscuit is refused in water and rain.
Inu Inu no Mi, Model: Wolf
- Rankyaku: Koro skips a blade over the ground (12), its mode Lupus Fall fires 4 wolves of air (4 x 5).
- Tekkai Kenpo (new, hybrid): Don Poro punches for 10 and winds 2 s, its mode Matenro kicks the target up.
- Rokaru Area Network (new, hybrid): a Soru rush (10 blocks), then 8 claw slashes, 12 in all.
- Jusshigan is one thrust of 9. Gekko Jusshigan needs Shigan and Geppo: rise, then plunge.
- A held sword no longer adds to claws and fangs. Kyukaku smells farther for a big body.
Tori Tori no Mi, Model: Falcon
- A held sword no longer adds to Kagizume, Tobizume and Hane Tsubute.
- Tobizume dives faster. Hayabusa no Me sees farther for a big body.
Buki Buki no Mi
- Espada Girl has seven weapons, picked on the mode key: blades, sickles, axe, cleaver, sai, cannon, musket.
- A giant's guns hit. Flying Disk Girl and Sickle Girl no longer add the held sword.
Other fruits
- Choki Choki no Mi: Kamikiri picks locks, an empty hand opens iron doors and trapdoors. Keep Out loses no slab for a big user.
- Gasha Gasha no Mi: Cañón Armado fires bullets and arrows once a second, shells every 2 s.
- Moa Moa no Mi: Hyakubai Ho, Hyakubai Gan on a cannon's ball, 39 and a burst of 15. Gekitsui swings a big body over you.
- Giro Giro no Mi: only a player's or a pirate's, marine's or bandit's stronger mind shocks Peeping Mind.
- Soru Soru no Mi: a name tag names your homie, and the next homie of that kind keeps it, after death too. Soul Pocus takes a soul within 9 blocks, not 6.
Fixes
- Techniques no longer miss on a slow server: Narikiba, Choyaku, Kyoken, Tobikakari, Kaeshi Kiba, Hoegoe, Miburui, O Rankyaku, O Kanabashi, Ultimate Faust, Daija Shime, Kamiyose, Ishi Ude, Mochi Tsuki, Omokage, Yume no Sekai, Seiryu Storm, Biscuit Hei, Biscuit Armour, Biscuit Wall, Juice Drain and Soru: Inazuma.
- Weapons count: the Soul Sword and Gutsu's Forged Blade as swords, the Forged Maul and Clay Morning Star as blunt weapons, the Forged Spear and Ink Spear as spears, for the base mod's techniques.
- Mekujira of a big NPC no longer misses.
- Fuku Fuku no Mi: dragging in the wardrobe turns the pictures round.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

