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Missing Missing no Mi

A Mine Mine no Mi addon that adds 54 Devil Fruits from One Piece the base mod does not have yet, each with its own techniques.
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Missing Missing no Mi 5.0.0

File nameinomissing-5.0.0.jar
Uploader
inovactioinovactio
Uploaded
Oct 23, 2026
Downloads
269
Size
25.1 MB
Mod Loaders
Forge
File ID
9301383
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:missing-missing-no-mi-1723789:9301383")

Learn more about Curse Maven

What's new

Missing Missing no Mi 5.0.0

Seven new fruits, reworked kits and redrawn Zoans. Soru Soru, Shiro Shiro, Shibo Shibo, Susu Susu, Poke Poke, the Uo Uo no Mi, Model: Seiryu and the Inu Inu no Mi, Model: Dachshund join the addon. Mori, Hira, Fuwa, Gasha, Pamu, Choki and Guru get new techniques, modes and looks, and the techniques made with Armament Haki now pay the Haki gauge. Seventeen Zoans are redrawn with their ability icons, many fruits get a gesture for each technique, and NPCs hold their forms longer.

Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.6 and AkumaLib 5.2.0 or newer. Client and server. Curios is optional.

⚠️ Servers: set allow-flight=true in server.properties, as before. Several fruits fly (now the Seiryu and the Soru thundercloud too), and without it the server kicks their users.


New fruits

  • Soru Soru no Mi (golden box, Paramecia). Everyone has souls, 1 per 1,000 Doriki (10 at most). Soul Pocus takes a soul from a frightened enemy, below half your max health; the mode key turns it into Give Back a Soul. Stolen souls fill a reserve of 100, spent before your own. Each soul brings out a homie: the Thundercloud (ridden with a double jump or a right click), the Sun (your blows burn) and the Soul Sword. With all three out, Misery fuses them for one minute. Sacrifice burns souls for +2 attack and +10 % size each, Geburtstag makes another fruit's creation fight for you. NPCs with it ride their thundercloud.
  • Shiro Shiro no Mi (golden box, Paramecia). You carry a castle: a whole fortress inside, with empty rooms you furnish yourself. Open the Doors lets in anyone who right-clicks you; the mode key turns it into Into the Castle, and your body waits outside until a blow brings you back. Shots and bodies that go into the castle's gate come out in front of you. Outside: Body Cannons, which take their balls from any chest put in the castle, Castle Tank (treads, crushes for 14) and Big Father, an 18-block fortress with 300 health of its own whose cannons fire by themselves. Big Father cannot jump, reaches 9.5 blocks and adds Portcullis (up to 6 enemies in a 25-block cone), Drawbridge and Big Volley. Its cooldown runs from 10 s to 2 minutes, by how much of the fortress is left.
  • Shibo Shibo no Mi (iron box, Paramecia). Wring grabs an enemy and wrings it dry; the mode key turns it into Twisting Throw and Press. Wrung or dried enemies get Dried Out, less max health until water. Weapon hits fill a juice gauge (100). Self Wring wrings out harmful effects. Juice Drain dries every enemy within 10 blocks for 3 s. Juicy Giant spends the juice to grow from x1.5 to x3, and its cooldown follows the time spent as a giant (10 s to 1 minute).
  • Susu Susu no Mi (golden box, Logia). A soot body and Susu Hiko, a Logia flight like the Moku's. Karasusu sets three soot crows to guard you. Karasu Hiko: you fly as a murder of crows for 6 s and nothing touches you, Haki included. Obelisusu dashes 12 blocks and raises obelisks under those you passed. Three swarm slots, each with two modes on the mode key: Karasu Renkon / Rakuro, Kokuro / Shokuro and Hijona Kokuu / Gokuro. Every swarm binds with Slowness IV for 3 s.
  • Uo Uo no Mi, Model: Seiryu (golden box, Mythical Zoan). Seiryu Heavy Point, a dragon hybrid whose tail kicks you up on a double jump, with no fall damage. Seiryu Fly Point, a dragon about 30 blocks long that flies on flame clouds, with half again its max health and a 10-block reach. Its techniques: Bolo Breath (a fire beam, 48 blocks as the dragon, that breaks blocks), Kaifu (wind blades), a bite, claws and a grab that change with the form, Dragon Tail Sweep (in front of you), Tatsumaki / Tatsumaki Kaifu, Dragon Storm (Thunder Roar / Hail Storm), and Kaen Daiko, a fire dragon that burns those who strike it, whose second press lunges as Shoryu: Kaen Hakke. Water puts its fire out.
  • Poke Poke no Mi (wooden box, Paramecia). Pockets: a 54-slot pocket, kept at death. Bows, crossbows, guns, the cannon and Gun Array take their ammunition from it once the inventory has none. Swallowing Pocket: your belly swells and its zip opens for 4 s to swallow what is shot at you from the front; arrows, tridents, bullets and cannon balls go into the pocket when there is room. You cannot move while it is open, only turn. Store puts your held item in the pocket, or (mode key) the items lying within 5 blocks. A zip shows on your belly, which you can hide in the client options.
  • Inu Inu no Mi, Model: Dachshund (wooden box, Zoan). Dachshund Heavy Point, the hybrid, and Dachshund Walk Point, a dog that fits in a one-block hole, +50 % speed. Badger Hunt goes through soft ground to a target within 12 blocks and bursts out under it for 10, breaking no block. Big Bark: small creatures flee, the others are slowed. Won't Let Go hangs on the enemy for up to 6 s, 2 damage a second. Low Run flattens the dog under slabs for 8 s, +50 % speed.

Changes

  • Mori Mori no Mi reworked.
    • New: Senbon Kui (stakes all round, 22 within 4.5 blocks, bleeding), Konwan (two root arms for up to 30 s, each of your hits followed by one of theirs for 7 and bleeding) and Jurin Heki (a wall of trees with 150 health for up to 15 s; use it again to bring it down; fire burns it unless Bokarin is on).
    • On the mode key: Jukon / Jukai (a wave of roots 18 blocks out, 28) and Edayari / Eda Shigure (8 thrusts of 4).
    • Ryokuka's slot is now Hosaku: every plant within 6 blocks grows as with bone meal, twice. The greening walk is gone.
    • Stronger: Jukon 20 every 16 s (was 14 every 20 s), Kyusui 5 a second (was 4), Edayari 24 every 10 s (was 20 every 8 s), golem fists +14 / +30 (were +10 / +22) and golem armour +8 / +14 (was +6 / +12). Kinniku Mori Mori makes the new techniques bigger too.
  • Hira Hira no Mi reworked. Vipera Glaive and Corrida Glaive are one ability, switched with the mode key; Corrida folds the sword into the bull mace. The Glaive is greyed without a sword, Steel Cape without a cape. New Arma Bandera: your next bare-hand hit deals 4 and softens the enemy for 8 s, armour and armed hits halved. Flag Body turns you into a waving ribbon as you float down, and Army Bandera raises a ring of ground out to 9 blocks.
  • Fuwa Fuwa no Mi reworked.
    • Item Kaiten now holds Item Hassha: lift up to 6 blocks, then each press throws one where you look (8 damage, one every 0.75 s). The blocks stay up while you use your other techniques.
    • Shishi Odoshi gets a mode: the Colossal Shishi Odoshi, a 16-block lion head that charges 40 blocks through everything, 50 damage, no block broken, 45 s cooldown. The three lions are redrawn.
    • Greyed when they cannot work: Ryuki in the air, Shishi Odoshi and Shishi Funjin too high above the ground, Fusen without a boat, Item Kaiten with nothing to lift.
    • Fuyu flies with its own pose (still, forward, rising, falling). The fruit's icon is redrawn.
  • Gasha Gasha no Mi reworked. Techniques are greyed when their parts or conditions are missing, and a Scrap Parts gauge shows what you carry. Soldado is a squad of one (60 health, 10 a blow, 90 s) that comes back 10 s after it breaks. Cañón Armado and Torreta take their ammunition from the Poke Poke pocket too. The ten ability icons are redrawn.
  • Pamu Pamu no Mi: Punc Bala reworked. It now arms your next shot (arrow, bullet, cannonball, trident...), which flies swollen and bursts where it lands: 8 damage within 3 blocks, no block broken, 15 s cooldown. Fashion Punc swells up and lets its air out.
  • Choki Choki no Mi. Every ability but Hasami is greyed until the scissors are out. The scissors are redrawn as two long curved blades.
  • Guru Guru no Mi. The spinning parts are made of your own body: your hair for Puropera, your arms for Senpu and Toshaho, blades on your calves for Suketo. With Puropera you fly lying face forward, and an ally can ride on your back. Toshaho swings the held body round you at arm's length, and Matasaburo spins your arms.
  • Kote Kote no Mi redrawn. The giant gauntlet, the Lightning Barrier and Grande's dome have new models: rounded gauntlets with glowing lines and a halo, a barrier of thin branching bolts, and a milky, cloudy dome crossed by lightning with a bright ring on the ground.
  • Haki techniques pay the Haki gauge instead of needing Armament Haki on. They unlock with the Haki mastery and cost: Blindado, Kaku Mochi, Yaki Mochi and Mochi Hadan 20 a second, Naguri Mochi 60, Zan Giri Mochi 100, Det Sterkeste Strike 200, Ultimate Faust 400 (it now needs full-body hardening mastered). An empty gauge greys them until it fills back. They cost nothing while your own Armament Haki is on, and their hits reach a Logia.
  • NPCs hold their forms. Once transformed, an NPC keeps its form for a minimum time: 40 s for the Seiryu dragon, Union Armado, Kinniku Mori Mori and the Stone Giant; 30 s for Golden Tesoro, Gattai and the Orochi and Onyudo giants; 20 s for the Zoan hybrids and the armours; 10 to 15 s for the short forms. Big Father and Juicy Giant last their whole NPC time.
  • Seventeen Zoans redrawn, hybrid and whole form, more detailed and in the anime's colours: Kyubi no Kitsune, Pachycephalosaurus, Spinosaurus, Triceratops, Yamata no Orochi, Wolf, Rosamygale, Vampire, Pegasus (now a noble pegasus), Tanuki, Kabutomushi, Suzumebachi, Saber Tiger, Onyudo, Falcon, Eagle and Albatross. The hybrids keep your own torso, broadened, with their own arms and hands that hold your item. The Wolf and Saber Tiger hybrids are 1.5 times your size.
  • Their ability icons are redrawn to match, for all seventeen.
  • A gesture for each technique instead of the generic raised arms: Pamu, Fuwa, Hira, Choki, Mochi, Numa, Atsu, Riki, Noko, Goru, Kote and the Saber Tiger. On Pamu, Hira, Riki and Noko the effect comes at the gesture's strike, a few ticks after the press. Zan Giri Mochi now always sweeps from your right to your left.
  • No more built-in capes on Biscuit Armour, the Biscuit soldiers, the Gunyo golems and the Uta note soldiers. The cape you wear is the only one, and it lies on the armour's back.
  • Devil Fruit boxes: with Cart's addons or Blitz Utilities installed, the boxes no longer drop their copies of this addon's fruits (Blitz's Seiryu among them).

Fixes

  • Choki Choki no Mi: Kirikabe could be used without the scissors. It now needs them, like the rest of the kit.
  • Vampire: white bits no longer float off the wings, and the wings no longer go through the body.
  • Falcon, Eagle and Albatross: the wings stay on the body in flight. While the wings beat, a gap opened between them and the body. They now stay joined, and the falcon's body is slimmer.
  • NPC captains keep their Rokushiki after a reload (with AkumaLib 5.2.0).

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