Sometimes you want a quick change of pace when it comes to mining. Pickaxes. Drills. Bores. Robots. Quarries. These are all great options. Now you can use lasers too if you want.
Hi there I am using this amazing mod in ATM6 and i have been having the issue that i cannot see any kind of visuals though it previously worked. I am just trying to get an answerif it has happened to anyone else and how i can fix it. I also have seen that Youtubers like Chosenarchitect and Lashmak have not had visuals in some parts of their videos. As stated above it worked but then it stopped and that repeated itsself, so I just felt the need to get an answer. i am not trying to waste anyone's time but please just look into it. I really love this mod and I am trying to get it's full potential! kind regards DrawingMC
there was an issue where having an ore sight potion effect applied would mess up the mining gadget visuals. that should be fixed in the latest versions of the pack.
There is tons of mods that do this for 1.12.2 you just have to look. Whether it be Hammer, Excavator or Powered Tools mods with upgrades. Just select the tools category, set the version to 1.12.2 and take a look. You'll find something. I've even made some modpacks with a few, there is plenty out there for 1.12.2 and with 1.12.2 being relevant still (even if 3 years old) someone will have created one probably recently.
If you would scroll down just a hair and read these comments, like 11 posts down, posted this month, someone else asking for 1.12 and Error_MiKeY responding with "Maybe maybe not"
I mean but that's so hard, almost as hard as people checking to see if there's been any github activity recently (or other secondary signs of life, for those that don't know anything about github) before asking if a mod is going to be updated to [MC version]! How dare you expect people to read![/s]
[MC 1.16.1] [Forge 32.0.108] [Mining Gadets 1.4.1] [OptiForge 0.1.9] [OptiFine 1.16.1_HD_U_G2] [Slidurs Vibrant Shaders v1.28 Medium] This is probably just me not knowing what setting I need to adjust, but when using the Mining Laser with a Shader Pack (Slidurs Vibrant), the highlight around the block(s) you are targeting is not showing. Makes it very difficult to mine at the 15+ block range. Any thoughts on the Shader Setting this may be causing? (Fantastic mod btw! All my Server mates love it!)
Is there another mod that i need to power the gadget itself? Just asking before I have a stroke trying to figure it out
Charging Gadgets :D
can the faster mining upgrade stack?
ex: putting 2 tier 5 𝗳𝗮𝘀𝘁𝗲𝗿 𝗺𝗶𝗻𝗶𝗻𝗴 upgrade on a mining gadget will it have the power of a 𝗳𝗮𝘀𝘁𝗲𝗿 𝗺𝗶𝗻𝗶𝗻𝗴 tier 10?
Think we already have the suggestion on Github and I'll be working on it some time soon
Hi there
I am using this amazing mod in ATM6 and i have been having the issue that i cannot see any kind of visuals though it previously worked. I am just trying to get an answerif it has happened to anyone else and how i can fix it. I also have seen that Youtubers like Chosenarchitect and Lashmak have not had visuals in some parts of their videos. As stated above it worked but then it stopped and that repeated itsself, so I just felt the need to get an answer. i am not trying to waste anyone's time but please just look into it. I really love this mod and I am trying to get it's full potential!
kind regards
DrawingMC
Please report the issue on our Github (https://github.com/Direwolf20-MC/MiningGadgets/issues) so we can look into this properly and debug your issues.
there was an issue where having an ore sight potion effect applied would mess up the mining gadget visuals. that should be fixed in the latest versions of the pack.
can we get 1.12
In reply to keegoboy:
There is tons of mods that do this for 1.12.2 you just have to look. Whether it be Hammer, Excavator or Powered Tools mods with upgrades. Just select the tools category, set the version to 1.12.2 and take a look. You'll find something. I've even made some modpacks with a few, there is plenty out there for 1.12.2 and with 1.12.2 being relevant still (even if 3 years old) someone will have created one probably recently.
Hi love the mod was wondering if there's a way of changing the range upgrade value? So it went in increments of 3
:D
Good XDSounds like a bug with inventory profiles
Which version of 1.16 is 1.16.2? Edit: nevermind i found the version
Will this be made for 1.12?
In reply to ColbyRobison:
If you would scroll down just a hair and read these comments, like 11 posts down, posted this month, someone else asking for 1.12 and Error_MiKeY responding with "Maybe maybe not"
In reply to L1ghtsh4rd:
I mean but that's so hard, almost as hard as people checking to see if there's been any github activity recently (or other secondary signs of life, for those that don't know anything about github) before asking if a mod is going to be updated to [MC version]! How dare you expect people to read![/s]
In reply to twisted_code:
Yeah, but will it tho?
[MC 1.16.1] [Forge 32.0.108] [Mining Gadets 1.4.1] [OptiForge 0.1.9] [OptiFine 1.16.1_HD_U_G2] [Slidurs Vibrant Shaders v1.28 Medium] This is probably just me not knowing what setting I need to adjust, but when using the Mining Laser with a Shader Pack (Slidurs Vibrant), the highlight around the block(s) you are targeting is not showing. Makes it very difficult to mine at the 15+ block range. Any thoughts on the Shader Setting this may be causing? (Fantastic mod btw! All my Server mates love it!)
I think there is a bug in the 1.16.2 version where you can't exit the color changing options.
I thought I fixed this... If not, it'll be fixed by today :D