6.5.20
Curse Maven Snippet
What's new
Changes since 6.5.0
6.5.10:
- Battle:
- Added the ability to spectate as an Allay, Bat, Bee, Parrot, Vex, and Head. (Jab125)
- Added the ability to pick either the post 1.14 sneaking height (1.5 blocks) or the pre-1.14 sneaking height (1.65 blocks). (Jab125)
- Glide:
- The stopwatch is now paused when the game is paused. This disqualifies the run from being uploaded to the leaderboards. (Creepereater201, Jab125)
- The finish line now has particle effects and sound effects. (Creepereater201)
- The stopwatch, score, and speedometer now have icons. (Creepereater201, Jab125)
- Added the proximity indicator. (Creepereater201, Jab125)
- The glide hotbar now animates when passing a checkpoint.
- Added the left medal HUD. (Creepereater201, Jab125)
- Added JAPPA style textures. (Jab125)
- Lobby:
- Fixed a bug where Glide and Fistfight lobbies didn't have small inventory. (Jab125)
6.5.20
- Added Programmer Art textures for Battle and Glide.
- Added proper icons for showdown and round end.
- Fixed nameplates not being hidden in Battle and Fistfight.
- Fixed issues caused by Turkey.
- Fixed being able to use create a game with Legacy4J installed when having no maps selected.
- Fixed an issue where no maps are selected by default when Legacy4J is installed.
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