Description
**Disclaimer** This mod's original page is here: https://www.curseforge.com/minecraft/mc-mods/minihud
The mod owner is no longer updating the mod. This page serves as a page to post community updates of the mod and keep the mod usable in Curseforge. More information below
***This mod requires the MaLiLib Libary Mod*** here: https://www.curseforge.com/minecraft/mc-mods/malilib-1-21
Description
A client-side mod that allows displaying various "info lines" on the screen ("mini-F3"). The alignment (screen corner), background and text color and font size are configurable. Note: This is a client-side-only mod! You can't put it on a server.
The mod also has various "overlay renderers", such as:
- Structure Bounding Boxes (These only work in single player, without a server-side mod! Currently the only server-side mods that send the data in a format that MiniHUD knows about are Servux and QuickCarpet. If you have FabricCarpet, then you also need Servux.
- Spawn Chunks
- Light Level overlay with markers and/or numbers (configurable)
- Region File Boundaries
- Random Tick range
- Shapes: A mob Despawn Sphere, plus 24 and 32 block Spawn Spheres, a generic configurable radius Sphere, a Circle/Cylinder. More shapes are also planned.
- Block Grid
- Mob spawn algorithm chunks range (< 1.14 only, in 1.14+ it's the same as the random ticked chunks)
- Height map (used by the mob spawn algorithm)
Key combinations
The mod's main rendering toggle key is by default H.
The in-game config menu hotkey is by default H + C.
Recent MiniHUD versions that use malilib
For the more recent versions of MiniHUD that use malilib, all the hotkeys are in MiniHUD's own in-game config menu, which by default opens with H + C.
Old Forge versions of MiniHUD
For the old Forge versions of the mod, the keybinds can be changed in the vanilla Controls menu.
For the old Forge versions:
- Toggle Mode key (by itself): Toggle the HUD state ON/OFF.
- Toggle Mode key + "info key": Toggle ON/OFF the different pieces of information (the keys can be set in the mod configs).
Configuration
There are a few things that can be adjusted either via the in-game configuration menu or in the configuration file.
- The information to be displayed on the Info Lines HUD
- Font scale factor
- The font and backgrond colors
- Whether to use a font shadow in the text rendering
- Whether to use a background color for the text
- Whether to sort the displayed information lines by their length
- Whether to reverse the above mentioned sorting order
- Whether to use a custom format string for the coordinate line, and the format string to use
- Multiple options to configure the Light Level overlay
- The colors of all the overlay renderers
Note: The custom format string for the coordinates has to have three float number format specifiers.
An example of that would be "X: %.1f Y: %.1f Z: %.1f" (without the quotes) to give an output like: X: 1234.2 Y: 64.0 Z: 4321.7.
Additional information here: https://www.curseforge.com/minecraft/mc-mods/minihud
Mod Project Information
Masa has said that he will not be updating the mod. Even if the mod has been updated by the community, it is not being added to curseforge quickly after being updated. As such, this page serves to post community updates to the mod such that the mod may still be used in curseforge. The mod was initially created here: https://github.com/maruohon/minihud
However, the community may still use the mod and update it as per the GNU LESSER GENERAL PUBLIC LICENSE Version 3.
The latest version updated for 1.21 was created here: https://github.com/sakura-ryoko/minihud
MANY THANKS TO sakura!!!


