miniworkers-0.1.3.jar
Curse Maven Snippet
What's new
Mini Workers 0.1.3
This update adds fishing automation and improves several worker stations.
Added
- Added the new Fishing Station.
- Added the Fisher Worker.
- The Fisher can find nearby water and fish from a valid shoreline position.
- Added fishing animations, a custom bobber, fishing line, splash effects, and bite/reel behavior.
- Fishing can catch normal fish, junk, and valid open-water treasure.
- Fishing rods now support Lure, Luck of the Sea, and Unbreaking effects.
- Fishing catches are safely stored in the station Output.
- If the Output is full, the catch is held safely until space is available.
Improved
- Redesigned the visuals for Farm, Lumber, Ranch, Mining, Fishing, and Sorting Junction stations.
- Improved the Fishing Station screen, status messages, and activity indicator.
- Ranchers now spawn more consistently with other workers.
- Farm Station New Field mode can now create a new field without needing pre-tilled farmland.
- Farmers can collect useful seeds while clearing vegetation.
- Improved seed handling so new fields keep enough seeds for planting.
Fixed
- Fixed dark side shading when stations were placed directly next to each other.
- Fixed some valid shoreline water not being detected correctly.
- Improved Fishing Station water and path status messages.
- Fixed Fisher movement and action issues near shoreline fishing spots.
- Fixed Fishing Station GUI text overlap.
- Fixed selected farm seeds being sent away before new field creation had enough seeds reserved.
- Fixed Fishing Station Output slots accepting manual item insertion.
- Preserved pending fishing catches during pause, temporary movement issues, or full Output recovery.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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