promotional bannermobile promotional banner

Mingle

Fluids and related interactions.
Back to Files

mingle-neoforge-1.21-0.2.0.jar

File namemingle-neoforge-1.21-0.2.0.jar
Uploader
zeh_mariazeh_maria
Uploaded
Jul 10, 2024
Downloads
337
Size
438.8 KB
Mod Loaders
NeoForge
File ID
5518900
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:mingle-899559:5518900"

Learn more about Curse Maven

What's new

- Drastic rewrite and port to 1.21 neoforge. Quite a bit has changed. 

- New textures done using material maker [inspired by Tinker Construct]. 

 

- Some sources when in contact with each other transform into an alloy [example: electrum] [This requires still sources]. 

- Lava transform into magma block when in contact with Molten Fluids

- And any other fluid transforms into Slag when interacting with Molten Fluids. Slag is an easily breakable block that has no drops. 

- The prior transformation are still in, lava with raw block into molten, molten with cold fluid into storage blocks. 

- Added Waste that is created from mixing different molten fluids.

 

- Interactions are now defined via datapacks, a much better system.

- More adaptable if someone else wants to add their own stuff. Reloading these files still requires a restart, tho, as it do not support /reload. 

- In addition to fluid/fluidtags and blocks/blocktags, you can now also define rules as requirements for targets [temperature, density, viscocity, using !=, < or > comparison].

- By default the mod uses the above change in the cooling of Molten Fluids into solid blocks: the mod now uses any source that fulfills this rule set "@temperature<301" instead of just water. 

This mod has no additional files