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MineMineHakusho

Mod inspired by an old anime even if you dont like anime its got good rpg and character building elements and some neat structures for exploration and cool game mechanics!
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MineMineHakusho Release

File namemineminehakusho-1.0.0.jar
Uploaded
Nov 3, 2026
Downloads
21
Size
3.3 MB
Mod Loaders
NeoForge
File ID
9425866
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:mineminehakusho-1749200:9425866"

Learn more about Curse Maven

What's new

MineMineHakusho 1.0.0 — Full Release

New: The Old Masters

  • An old master lives in every mountain dojo and torii shrine.
  • Climb as high as you can alone, then win the Dark Tournament. The master then offers you their life’s work: an energy orb that tears you apart for a full minute.
  • Bring healing food. The orb’s damage ignores armor, and your body barely heals on its own. Golden apples, bloodroot, lotus petals, healing potions and cooked food keep you alive.
  • Survive and you reach the new tier 8: Spirit Inheritor. The master does not survive the giving.
  • If you die, the orb is lost with its master. Another master at another dojo or shrine can still take you.
  • Awakened and pathless humans were stuck at Spirit Sage. The orb now lifts that limit.

New: Ancient Bloodline Looks

  • Plant: silver hair, white fox ears and a fox tail.
  • Water: aqua hair, fin ears and a tide tail.
  • Fire: a serpent of living flame coiled around the arm.
  • Wind: a wild mane of red hair.
  • Some say a half-demon who carries both a master’s orb and the ancient blood wakes something older still...

New: Realm Animals

  • Spirit deer and lantern fowl graze in Reikai. Ash boar and horned goats roam Makai.
  • Breed them with spirit lotus or wheat seeds in Reikai, and bloodroot seeds or crimson fungus in Makai.
  • Their meat restores energy as well as hunger, and more when cooked.
  • Deer and goats drop leather. Lantern fowl drop glowing feathers and lay eggs. Ash tusks grind into blaze powder.

New: Spirit Beast Partner Gear and Training

  • Sneak and right-click your partner to open its gear window: helmet, chestplate, leggings, boots and a weapon. These are the same armor and weapons you wear.
  • Two-legged partners visibly wear and wield their gear. The gear stays yours, so a new partner wears it too.
  • Feed your partner to train it: beast meat for health, demon meat for damage, souls for defense. The cap rises with your tier.
  • If the bond tears, the training is lost and the gear returns to you.

New: Beds in the Realms

  • Sleep and set your respawn point with a bed in Reikai and Makai.

Reworked: The Spirit Codex

  • The codex is now a step-by-step guide: beginner armor, the K menu, then choosing your race. It shows every recipe and where each material comes from.
  • Choosing a race turns it into your race’s codex: Awakening (blue), Demon (red), Spirit Beast (green) or Cosmic Official (gold). It opens a chapter for your race only, covering energy, stats, abilities, training, forms, paths and their items, evolution and rites.
  • Choosing a path adds that path’s accent color and shows your new abilities.
  • If you don’t carry a codex when you change race or path, a new one is given to you.

Visuals

  • 3D weapon models: katanas, swords, spears, scythes, the rose lash, gauntlets, knuckles, bows (with draw stages) and shields, all in the mod’s gritty style.
  • Every non-weapon item icon is redrawn at 32x32, with smoother curves, crisper outlines and more detail.
  • Shader packs: the realm skies now step aside for the shader pack’s own sky, tinted in each realm’s colors, instead of glitching. A client config option turns the custom skies back on.

Combat and Weapons

  • Spears now stab instead of swinging.
  • Katanas and swords sit correctly in your hand, and shields are held in front of you while blocking.
  • Weapons boost all energy damage, not just their own element.
  • Agility raises your step height by +0.5 blocks per 25 points.
  • Armor piercing caps at 50% against bosses and less against regular mobs, so Resilience matters.
  • Only fire demons set you on fire.

PvP

  • Killing a player drops their soul, plus demon or beast meat if they were a demon or spirit beast.
  • Each killer can collect from the same victim only once. A victim gives nothing for 30 minutes after being harvested.

Death

  • Killed by a creature: you keep your armor and held weapon, and the rest goes to your soul cairn.
  • Killed by a player: everything goes to the cairn, and your killer can open it first.
  • Dying while flying or swimming leaves your cairn on the ground below.
  • You respawn at full health.

World

  • Saplings for Bloomwood and Ashwood trees.
  • Spirit lanterns guard realm arrival points, so you aren’t attacked the moment you land.
  • No mobs spawn around tournament arenas except their champions.
  • Wild mobs never spawn above your tier. Ancient Demons can appear at any tier.

Race Tweaks and Fixes

  • Half-demons have permanent night vision.
  • Half-demon creatures leave demon players alone unless provoked.
  • Meat and soul tooltips show how many of that tier you’ve eaten.
  • Fixed arena bosses re-summoning endlessly.
  • Fixed bosses not counting toward evolution trials. Kills that don’t count now tell you why.
  • Removed a misleading bloodroot tooltip.

Notes

  • Requires NeoForge 26.3.0.69-beta for Minecraft 26.3.
  • Beta worlds carry over:
    • Existing dojos and shrines gain their master when visited.
    • Old codices update when opened.
    • Newly generated realm chunks bring the new animals.
  • English only for now.
  • MineMineHakusho is an unofficial fan project. It is not affiliated with or endorsed by the original creators.

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