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Mineframe

The Mineframe mod adds content from Warframe : weapon mechanics, starmap, missions, factions, modifications, abilities.
weapon selection screen.png

weapon selection screen.png

Arsenal UI.png

Arsenal UI.png

planet_and_missions.png

planet_and_missions.png

Upgrade_screen_UI.png

Upgrade_screen_UI.png

starmap.png

starmap.png

Description

Oi, oi , oi, - warframe , warframe ,warframe.
Have you tried using a shotgun with a bunch of multishot mods? That is diabolical.

I think it's a banger for RPGs. Never seen anything like this on the market yet.

- HOW TO START WITH THE MOD:

To actually start using the arsenal , press "Z". it is configurable.

The mod adds the arsenal system from warframe. Arsenal UI Modification screen UI Weapon selection screen UI

- CONTENTS and FEATURES:
Comprehensive damage absorption and damage dealing system , featuring several standard and combined elements which have different effects.

The mod includes the complex system of levelling up weapons and increasing their capacity for the mods which can be instlalled on the available weapons just like in warframe.

All UI is dynamic so it shows changes that have been made when replacing mods and when hovering over a different weapon in the weapon selection screen.

The first 3 slots of the hotbar are the only ones that count as weapons. Weapons in other slots are considered items and deal as much damage as a regular punch with a fist.

All weapons can be modified using mods from the creative tab (for now). It also has a compatibility with tacz weapons from any pack. Melee weapons from epic fight can also be modified. Feels very nice with the combo system from warframe.

Starmap with missions. (missions do not work yet, but you can enjoy the very beautiful view of the starmap) 

- ADDITIONAL COMMENTS:

I recommend playing with a damage indicator mod.

I promise , I'll make it even better. If you have any ideas, questions, issues or feedback , please do not hesitate to leave a comment or contact me! Communication is much appreciated!

The mod is in very early stage development , bugs are present. Help and feedback would be very welcome:)

Cooperation is the way to go!


Latest change:
-improved visuals
-vault for mod items (unlimited inventory)
-riven system
-improvements to UI (search by text and search by category)

In development:
-first hostile creature
-visiuals

Plan:
- add abilities 
- add frames
- add custom Tacz pack
- add custom hostile creatures (Grineer, Corpus etc)
- add images to mod cards.
- add companions

I really need help of a room/map designer and 3d artist :) apply on IG lol

Updates will be pretty inconsistent. 

The Mineframe Team

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