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Extremely Basic Tools

Adds some commands and a creative tab. It's my second mod (although I'm probably not posting the first one), it's probably got some problems.

File Details

minecraft_tools_v4.jar

  • R
  • Jun 14, 2026
  • 65.02 KB
  • 9
  • 1.20.1+1
  • Forge

File Name

minecraft_tools_v4.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecraft-tools-1572409:8250055")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

So I've given up on trying to make this mod compatible with IntelliJ IDE testing with other mods. If you're a mod author trying to test your own mods, just use JEI or something.

But the mod works fine on CurseForge. At least it did when I tested it.

The mod now uses Mixins from https://github.com/SpongePowered/Mixin, and no, I did not use @Override. I used @Inject on CreativeModeTabs.class's tryRebuildTabContents method, so now when the game generates the creative mode inventory tabs, it does it twice in a row (that way no matter the order the Hidden Tab is built, it still has the opportunity to scan all the other tabs). This does not mean that you have to install dependencies to use this mod. Mixins are built into Forge. At least the version this mod is marked with (47.4.20 or later).

What this means for those of you downloading this, the difference between v4 (this) and v3 is mainly that now the creative mode tab "Hidden Tab" actually works like I said it would, instead of just showing you a list of all modded items.

Working on this has made me lose my appetite for making mods. Specifically this one. I'd like to take a break from it and get back to my other projects. If issues occur I guess I'll try to fix them, you can tell about them in the comments, but otherwise I don't think I'll really be updating this for quite some time.