mcnv BETA 37.11.jar
Curse Maven Snippet
What's new
- Added merchant_loot_table_drinks
- Added Merchant_Loot_Table_Drinks_Water_Normal
- Added Merchant_Loot_Table_Drinks_Water_Bad
- Added Merchant_Loot_Table_Drinks_Water_Quality
- Added Merchant_Loot_Table_Drinks_Alchohol
- Fixed industrial ceiling texture bug
- Added NVHToolsSign
- Added NVHToolsSign_Large
- Stealing from NPCs now does not make you lose faction reputation unless you are "Detected"
- Reputation loss from stealing is now more harsh
- Added game rule AllowBlockBreaking
- Added grass_disguise
- Added radio sound emitter entity to safety lists
- Added Random_Outfit loot table
- Debug NPC tool now sets a random outfit
- Added DebugEditNPCToolMK2
- Added mechanic to support Essential NPCs
This mod has no additional files

