MCNV: Fallout New Vegas

MCNV is a mod used for the official server that adds a ton of Fallout content, and completely changes the way Minecraft is played. This mod is NOT user friendly for singleplayer, it was made for the official server.

File Details

mcnv BETA 37.2.jar

  • B
  • Oct 6, 2025
  • 347.82 MB
  • 58
  • 1.18.2
  • Forge

File Name

mcnv BETA 37.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecraft-new-vegas-1003566:7072246")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Bomb collars now leave the "head gib" effect when detonated,
  • Fixed help for lootitemconfig,
  • Changes to audit log for some tellraw events,
  • Added NVSignNiptonWagon,
  • Added NVSignNiptonPostRight,
  • Added nukafridge01,
  • Added nukafridge01_dirty,
  • Added NVSignNiptonHallLeft,
  • Added NVSignNiptonHallRight,
  • Added NVSignNiptonPostLeft,
  • Removed NBT tag check and assignment when harvesting corpses,
  • Made roaches not despawn when harvested for "milk",
  • Made vendor generated loot have a minimum of 1 condition,
  • Melee damage now causes a hit sound to play like when shot,
  • Fixed mistake where I forgot to specify that only headshots could gib heads (although realistically only headshots would ever actually do enough damage to trigger this, having the redundancy in place is important for accuracy and scaling),
  • Fixed bug that allowed really weak shots to heal NPCs,
  • NPC humans are now immune to fall damage (to prevent suicide),
  • Reduced creatures armor penetration value,
  • Audit log now tracks blocks that are broken,
  • Added Vconcrete01_Vertical_Slab,
  • Added VconcreteR01_Vertical_Slab,
  • Added Vconcrete01_stairs,
  • Added Vconcrete01,
  • Updated rotation for some blocks in the creative menu,
  • Added generalElectricSwitch01_left,
  • Added door_control_panel_left,
  • Added new and improved vault hydraulic door,
  • Fixed some block hitboxes,
  • Fixed some block textures/maps