MineColoniesXCreateMod

Cross over mod for creating a 'link' between CreateMod stock networks and MineColonies delivery
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thesettler_x_create-0.7.2.jar

File namethesettler_x_create-0.7.2.jar
Uploader
Immortale_GTImmortale_GT
Uploaded
Oct 4, 2026
Downloads
518
Size
1.3 MB
Mod Loaders
NeoForge
File ID
9061734
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:minecoloniesxcreatemod-1454088:9061734"

Learn more about Curse Maven

What's new

0.7.2 fixes several bugs

  • stuck requests : The shop counted its stock twice and accepted requests it could not fill. The colony's crafter then never saw them
  • large gauge orders: Orders with more than nine stacks were split into packages that could not be saved. They vanished with their chunk
  • gauges waiting too long: a gauge no longer waits forever after the colony could only fill part of an order. The shop also serves whichever order has its goods ready, not just the oldest one
  • amount settings: Values like 16.1k are accepted again. The add button at the minimum limit now opens the picker to adjust existing entries

Storage

  • Couriers drop deliveries into the hut inventory, so the racks stay free 
  • The shopkeeper keeps the one rack Create unpacks into clear

Logging

  • Problems are always logged, with the tag [CreateShop][problem], even with debugLogging off. Search the log for that tag when you report a bug
  • debugLogging is still on by default until 1.0

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