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MineColonies Custom Armor Fix

Restores supported custom armor models on MineColonies citizens and guards, including Immersive Armors and RPG Series armor.
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minecolonies_immersive_armors_fix-0.2.1.jar

File nameminecolonies_immersive_armors_fix-0.2.1.jar
Uploaded
Nov 9, 2026
Downloads
22
Size
18.8 KB
Mod Loaders
NeoForge
File ID
9530587
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:minecolonies-custom-armor-fix-1794638:9530587"

Learn more about Curse Maven

What's new

MineColonies Custom Armor Fix 0.2.1

Initial CurseForge release

  • Restores supported custom armor rendering on MineColonies citizens and guards.
  • Supports Immersive Armors 1.7.6.
  • Supports RPG Series armor rendered through AzureLib Armor 3.1.3 or Armor Model API 1.1.0.
  • Preserves supported custom geometry, slot visibility, dye color, glow layers, and armor trims through the relevant renderer.
  • Runs client-side only; dedicated servers do not need the mod.

Licensing

  • Original program code and functional data are MIT-licensed. Original creative content is All Rights Reserved and may not be reused.

Validated compatibility

  • Minecraft 1.21.1
  • NeoForge 21.1.235
  • MineColonies 1.1.1368
  • Immersive Armors 1.7.6
  • Armor Model API 1.1.0
  • AzureLib Armor 3.1.3
  • Wizards 2.7.1, Archers 2.7.0, Paladins & Priests 2.7.1, and Rogues & Warriors 2.7.0

Install the mod on every client that needs to see the supported armor models.

This mod has no additional files