minecolonies_immersive_armors_fix-0.2.1.jar
Curse Maven Snippet
What's new
MineColonies Custom Armor Fix 0.2.1
Initial CurseForge release
- Restores supported custom armor rendering on MineColonies citizens and guards.
- Supports Immersive Armors 1.7.6.
- Supports RPG Series armor rendered through AzureLib Armor 3.1.3 or Armor Model API 1.1.0.
- Preserves supported custom geometry, slot visibility, dye color, glow layers, and armor trims through the relevant renderer.
- Runs client-side only; dedicated servers do not need the mod.
Licensing
- Original program code and functional data are MIT-licensed. Original creative content is All Rights Reserved and may not be reused.
Validated compatibility
- Minecraft 1.21.1
- NeoForge 21.1.235
- MineColonies 1.1.1368
- Immersive Armors 1.7.6
- Armor Model API 1.1.0
- AzureLib Armor 3.1.3
- Wizards 2.7.1, Archers 2.7.0, Paladins & Priests 2.7.1, and Rogues & Warriors 2.7.0
Install the mod on every client that needs to see the supported armor models.
This mod has no additional files

