MineChemistry 0.3.0
Curse Maven Snippet
What's new
Machines and Energy
[+] Added the Electric Furnace with support for every standard smelting recipe, 40 FE/t consumption, a 100-tick processing time, and a 20,000 FE buffer.
[+] Added the Geothermal Generator producing 40 FE/t from lava, with an internal 8,000 mB tank and support for buckets, pumps, and Fluid Cables.
[+] Added the Energy Bank with 250,000 FE capacity, 160 FE/t transfer, and per-side IN/OUT configuration using the Service Wrench.
Metals and Components
[+] Added tin, lead, nickel, and silver with normal ores, deepslate ores, raw metals, ingots, nuggets, storage blocks, world generation, smelting, and synthesis recipes.
[+] Added the Insulated Wire, Resistance Heater, Heat Exchanger, Lead Battery Plate, Item Transport Module, Fluid Flow Regulator, and Reinforced Cable Core.
Cable Tiers
[+] Added Makeshift, Basic, and Reinforced Energy Cables transferring 10/40/160 FE/t.
[+] Added Makeshift, Basic, and Reinforced Item Cables transferring 1/4/16 items per tick.
[+] Added Makeshift, Basic, and Reinforced Fluid Cables transferring 25/100/400 mB/t.
[~] Makeshift Cables use early-game materials, while Reinforced Cables require advanced components and resources.
[~] Mixed cable networks operate at the throughput of the weakest cable in the network.
Chemistry and Research Journal
[+] Expanded the mod to 186 analysis and decomposition profiles and 61 chemical samples. [+] Added boron, beryllium, cobalt, and tungsten together with B2O3, BeO, CoO, and WO3.
[+] Added 20 profiles for more vanilla materials, including netherite forms, End and Nether materials, prismarine, honey, and moss.
[~] Reorganized the Research Journal into Analysis, Machines, Components, Energy, Transport, and Other sections, and added navigation from recipe ingredients to component pages.
[+] Added dedicated 32x32 textures and complete English and Polish localization for all new content.
This mod has no additional files

