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MineZero - A Re:Zero Mod

Inspired by Re:Zero, this mod introduces Return by Death, checkpoint system to Minecraft, allowing players to set respawn points and return upon death.
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MineZero-1.1.0-neoforge-1.21.1.jar

File nameMineZero-1.1.0-neoforge-1.21.1.jar
Uploader
LethallyGoodLethallyGood
Uploaded
Jul 5, 2026
Downloads
900
Size
426.3 KB
Mod Loaders
NeoForge
File ID
8377910
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mine-zero-return-by-death-1157812:8377910"

Learn more about Curse Maven

What's new

Changelog

MineZero v1.1.0

Changed

  • Renamed commands, gamerules, and config keys to a unified, self-explanatory naming convention (see docs/HowItWorks.md → "Naming Convention"). Re:Zero terminology ("Subaru", "RBD") no longer appears in any identifier or user-facing message.
  • Commands:
    • /setSubaruPlayer/setanchor
    • /triggerRBD/restorecheckpoint
    • /setcheckpoint is unchanged.
  • Gamerules (constants in ModGameRules.java now mirror the registered keys):
    • checkpointFixedIntervalautoCheckpointIntervalSeconds
    • useRandomCheckpointIntervalautoCheckpointRandomIntervalEnabled
    • randomCheckpointLowerBoundautoCheckpointRandomMinSeconds
    • randomCheckpointUpperBoundautoCheckpointRandomMaxSeconds
    • fluteCooldownEnabledartifactFluteCooldownEnabled
    • fluteCooldownDurationartifactFluteCooldownSeconds
    • setCheckpointOnWorldCreationcheckpointOnWorldCreation
    • autoCheckpointEnabled and artifactFluteEnabled are unchanged.
  • Config: [general] deathChime = "CLASSIC"|"ALTERNATE"[sounds] restoreSound = "death_chime"|"alt_death_chime" (values now match the mod's sound IDs). The empty [checkpoints] section was removed.
  • Every gamerule now has a display name and description in the gamerule edit screen (en_us.json).

Backward compatibility

  • Commands: the old names /setSubaruPlayer and /triggerRBD remain registered as deprecated aliases for one release cycle and will then be removed.
  • Gamerules: hard rename, no aliases, Forge gamerules are independent registrations, so an "alias" would be a second rule whose value silently diverges from the real one. Existing worlds keep the old entries in level.dat harmlessly; the renamed rules start at their defaults, so re-apply any non-default values with /gamerule after updating.
  • Config: hard rename, Forge regenerates the file with the new [sounds] restoreSound key at its default. The legacy values CLASSIC/ALTERNATE are still accepted if set manually.

Added

  • Localization: all player-facing messages now use translation keys, with translations for Simplified Chinese (zh_cn), Russian (ru_ru), Brazilian Portuguese (pt_br), German (de_de), Spanish (es_es), French (fr_fr), Japanese (ja_jp), and Korean (ko_kr).

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