MineZero-1.0.8.jar
Curse Maven Snippet
What's new
MineZero v1.0.8 Changelog
Changes
- [Mod Integration] Added internal support for cross-compatibility with Zoomerreid's "Re:Zero Experience" mod.
- [Game Rule] Introduced new game rule
artifactFluteEnabled(default:true) to allow disabling the Artifact Flute item. - [Command] Added new command
/triggerRBD(OP Level 2) to allow administrators to manually initiate a "Return By Death" world reset. - [Core Mechanic] Checkpoints and player states are now preserved across game sessions.
- [Core Mechanic] New worlds automatically establish an initial checkpoint when the first player joins.
- [Core Mechanic] Added hardcore support: players who die (if not the anchor player causing a reset) will be revived to their state as of the last checkpoint. This assumes the death event is appropriately handled to restore them instead of standard hardcore death.
- [Performance] Refactored internal checkpoint saving and loading processes, yielding significant performance improvements.
- [Feature] Added an early implementation of a self-damage function, accessible via a hotkey (default:
R). - [Bug Fix] Resolved a bug that was preventing Nether Portals from forming correctly after a world reset.
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