Description
MineXHunter
Awaken your Nen. Build your own Hatsu. Face the Chimera Ants.
MineXHunter brings the Nen system from Hunter × Hunter into Minecraft, not as a set of fixed powers, but as a builder. You choose your type, you design your abilities, and you decide what you are willing to give up to make them stronger.
Awakening
Craft a Water Divination (a water bucket and a Leaf) and use it. The water reacts, and your Nen type is revealed: Enhancer, Emitter, Transmuter, Manipulator, Conjurer or Specialist. The choice is permanent, and it shapes everything that follows.
Six stats grow as you level: Aura Pool, Nen Power, Strength, Nen Control, Resistance and Speed.
Combat Mode
Press G to enter combat. Your aura HUD appears and the number keys stop switching your hotbar, belonging to your Nen instead. Press it again and you are an ordinary person, with no HUD and no abilities.
The eight fundamental techniques unlock as you level. Ten comes with your awakening, then Ren, Zetsu, Gyo, En, Ken, Ko and Ryu, one every five levels.
The Hatsu Builder
Design your own abilities. Pick an archetype, a particle shape, a sound, a magnitude and a hotbar slot. Then comes the interesting part.
Vows
Every ability can carry conditions, the vow at the heart of Nen. Fight only at night. Only underwater. Only with an empty hand. Only against a target whose back is turned. Announce the ability's name in chat before you use it.
Each condition makes the ability stronger, weighted by how much it actually costs you. Fighting at night is cheap. Fighting underwater is not. But the ability will not fire unless the condition holds, and there is no upper limit. Chain enough vows and your Hatsu becomes something else entirely.
There is also one final vow: lose your Nen forever, and this ability hits ten times harder. Once. There is no way back.
The six paths
Enhancer reinforces the body with raw power, melee strikes and Transformation forms.
Emitter sends aura away from the body as projectiles, machine gun barrages and giant spheres.
Transmuter reshapes aura into dashes, whips and elemental area strikes.
Manipulator takes control: collapse blocks, disarm enemies, puppet creatures or even other players.
Conjurer binds one item forever, then materialises it with J. Sword, Shield, Axe, Bow, Hammer, Chain, Block or Entity, each with its own moveset. Born Conjurers unlock MISC: a dimensional Bag that stores creatures and players, and Space, with Instant Transmission, Marksman and Boogie Woogie, each priced by the distance you cross.
Specialist plays a different game entirely, paying in permanent nerfs to buy effects nobody else can have.
The Hunter Exam
Find the Hunter House near spawn and speak to the Examiner. Three phases wait for you: Endurance, the Tower of Tricks and a Final Duel, all against Hunters rather than monsters. Survive and you earn the Hunter License.
Heavens Tower
A real tower rises in the mountains. With a license you enter your own private Room, and from there you climb fifty floors, each opponent stronger than the last. Win and you rest. Lose and you keep your progress.
Your room belongs to you alone, and a green door lets you visit other players' rooms, as long as they have not climbed higher than you.
At the top, on floor 51, Hisoka is waiting. There is no floor after him. There never needs to be.
The Chimera Ant arc
Choose the Chimera Ant faction at the start and you wake up inside the Queen's Hall. Press P to travel between the hive and the Overworld.
A single nest generates per world, a real anthill descending chamber by chamber toward the Queen. Serve her, feed her, and rise through the ranks: Rookie, Guard, Royal Guard, King, each one multiplying your power. Earn a name from her and grow stronger still. Only one King exists per server, and taking the crown means duelling whoever wears it.
Or hunt them instead. Kill the Queen and the Royal Guard comes for you, Neferpitou first and then Meruem himself. Every player who dealt damage shares the reward.
Also included
Five dimensions: the Chimera world, the Exam arena, Heavens Tower, the Throne and the Bag. Chimera materials, Royal Nectar, Pheromone Gland, Chrysalis and more. Craftable spawn eggs for 77 vanilla creatures, so Conjurers can actually reach their summons. Full English and Português (BR) translations.
Requires NeoForge 21.1.x for Minecraft 1.21.1.
Disclaimer
This is an unofficial, fan made mod. It is not affiliated with, endorsed by, or connected to the creators, publishers or rights holders of Hunter × Hunter in any way.
Hunter × Hunter was created by Yoshihiro Togashi, and all rights to the series, its characters and its concepts belong to him and to Shueisha. This mod exists purely out of admiration for his work, is free, and is not sold or monetised in any form.




