# ๐ฃ MINECRAFT STRIKE
**Counter-Strike competitive mode, inside Minecraft.**
Two teams, CT vs T, rounds with buy time, economy, shop, C4, defuser, armor, spectator mode and scoreboard. Everything works with **TACZ** guns.
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## โก Main Features
- ๐ซ **Round-based matches, CT vs T.** First team to win 13 rounds wins (configurable).
- ๐ฐ **CS-style economy.** Money for kills, for winning or losing the round, and for planting or defusing.
- ๐ **Separate shop for each team**, with categories and a custom screen.
- ๐ฃ **C4 and Defuse Kit** with custom 3D models.
- ๐ก๏ธ **HeavyArmor and LightArmor shields**, with a CS2-style on-screen indicator.
- ๐๏ธ **Spectator mode.** When you die you can only watch your living teammates, no free camera.
- ๐ฏ **CS-style spray and aiming.** The first bullet goes straight and only scoped weapons can aim down sights.
- ๐ **Scoreboard and tab list** with kills, deaths and KD.
- โ๏ธ **Everything configurable** from an in-game screen, no file editing needed.
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## ๐ฎ How a Match Works
### Rounds
- **Buy time (freeze):** 30 s at the start of each round. You can't leave your spawn, and it's the only time the shop is open.
- **Round length:** 2 minutes, with a timer at the top center. When the C4 is planted it changes to **"C4 PLANTED!"**.
- **T wins** if the bomb explodes or if all CTs die, even with the bomb planted.
- **CT wins** if they defuse the bomb, if all Ts die before the bomb is planted, or if time runs out.
- **When the match ends** everyone returns to the hub and inventories are cleared.
### Map rules during a match
- Nobody can break or place blocks, or use buckets.
- Barrels, furnaces, chests, etc. can't be opened. In creative mode they can, so you can edit the map.
- Dropped items are cleared at the start of each round.
### Death and spectator
- **No respawn screen:** you become a spectator until the next round.
- **You can only watch living teammates.** Press **Shift** to switch to the next one.
- **When you die you drop** your guns (with their ammo), your grenade, the Defuse Kit and the C4.
- **If you survive,** you keep your guns and grenades, your ammo is refilled and your armor stays as it was.
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## ๐ฃ C4 and Defuse Kit
- **C4 (T only):** plant it inside bombsite A or B by holding right-click for **4 s**. Outside a bombsite it isn't used up.
- **Countdown:** **40 s** from the moment it's planted.
- **Explosion:** kills everyone within **80 blocks**. It doesn't break the map and fills the radius with particles.
- **Defusing (CT only):** hold right-click for **8 s**, or **4.5 s** with the **Defuse Kit** in hand.
- **Restrictions:** CTs can't pick up the C4 and Ts can't pick up the Defuse Kit.
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## ๐ CS-Style Inventory
The hotbar has **5 slots** and every item goes to its own slot automatically:
| Slot | Contents |
|---|---|
| 1 | Fists |
| 2 | Pistol |
| 3 | Primary weapon (SMG, shotgun, rifle, sniper or machine gun) |
| 4 | C4 (T) or Defuse Kit (CT) |
| 5 | Grenades |
- There are also **2 inventory slots** for ammo, armor, etc. The other slots are hidden.
- **Buying a weapon of a type you already have** swaps it, and the old one drops to the ground.
- **Press E while looking at a weapon on the ground** to pick it up and drop yours.
### Movement speed by held item
| In hand | Speed |
|---|---|
| Fists | +5% |
| Pistol | −10% |
| Primary weapon | −15% |
| Sniper or machine gun | −20% |
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## ๐ซ Weapons (TACZ)
- **Weapon type detected automatically:** pistol, SMG, shotgun, rifle, sniper or machine gun.
- **Each weapon keeps its own ammo.** Even if two guns use the same ammo type, each has its own reserve, and it travels with the gun when dropped or picked up.
- **CS-style aiming:** only snipers, the AUG and the SG 553 can aim down sights. Everything else fires from the hip with good accuracy.
- **Spray:**
- The first bullet goes perfectly straight.
- If you keep firing, each bullet spreads a little more.
- Stop for half a second and the next one goes straight again.
- Shotguns are unchanged.
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## ๐งจ Grenades
Slot 5 accepts grenades from the **LesRaisins Tactical Equipements** addon: M67, RGN, smoke, flash and any others added by gun packs. If you survive, you keep the ones you didn't throw.
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## ๐ก๏ธ Armor
- **HeavyArmor** absorbs 7 hearts and **LightArmor** 4. Armor takes damage before your health.
- **It equips automatically when you buy it.**
- **If it breaks,** you can't put on another one until the next round.
- **On screen:** a CS2-style pixel art icon next to your hearts that cracks as it takes damage.
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## ๐ Shop
- **Open it with B** (rebindable in Controls) or with `/shop`. Each team sees its own shop.
- **8 categories:** Pistols, SMGs, Shotguns, Rifles, Snipers, Machine Guns, Grenades and Equipment. Items are sorted automatically by type.
- **On-screen info:** your money, remaining buy time and current loadout.
- **Item labels:** **EQUIPPED** if you already have it and **NO MONEY** if you can't afford it.
- **Closes automatically** when buy time ends.
### Shop editor (`/shopedit`)
- **Choose a shop:** CT or T buttons at the top.
- **Add items:** click any item in your inventory.
- **Click an item in the shop** to change:
- its **name** (supports colors with `&`), **price** and **ammo**;
- whether it's **for sale**;
- its **position** within the category;
- **copy** it to the other team's shop or **delete** it.
- Everything is saved with the world.
---
## ๐ Commands
| Command | Permission | What it does |
|---|---|---|
| `/setbomb_A` · `/setbomb_B` | OP | Sets the center of bombsite A or B (11×11 area). |
| `/setspawn_ct` · `/setspawn_t` | OP | Sets each team's spawn (5×5 area). |
| `/setspawn_hub` | OP | Sets the hub players go to when a match starts and ends. |
| `/setteam_CT` · `/setteam_T` | OP | Puts players on a team. |
| `/startgame` | OP | Starts the match. Requires the hub and both spawns. |
| `/stopgame` | OP | Stops the match and clears inventories. |
| `/shop` or **B** key | Everyone | Opens your team's shop. |
| `/shopedit [ct\|t]` | OP | Opens the shop editor. |
| `/configcs` | OP | Opens the match settings screen. |
| `/radiobomba [blocks]` | OP | Shows or changes the explosion radius. |
| `/armainfo` | OP | Shows info about the weapon in your hand. |
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## โ๏ธ Settings (`/configcs`)
On the screen, change each option with **[-] [+]** (hold Shift for steps of 10) or the mouse wheel. **[R]** resets it to default. Everything saves automatically.
| Option | Default |
|---|---|
| Explosion radius | 80 blocks |
| C4 countdown | 40 s |
| Plant time | 4 s |
| Defuse time (no kit) | 8 s |
| Defuse time (with kit) | 4.5 s |
| Buy time (freeze) | 30 s |
| Round length | 2 min |
| Rounds to win | 13 |
| Starting money | $800 |
| Money per kill | $200 |
| Money for winning a round | $1500 |
| Money for losing a round | $600 |
| Money for planting / defusing | $300 |
| Spray: max spread | 1.0 |
| Spray: bullets to max spread | 6 |
| Spray: pause to reset accuracy | 0.5 s |
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## ๐ Quick Setup Guide
1. Build or load your map.
2. Set the points with `/setspawn_hub`, `/setspawn_ct`, `/setspawn_t`, `/setbomb_A` and `/setbomb_B`.
3. Set up the shops with `/shopedit`: grab weapons from the TACZ creative tab and add them with a price.
4. Assign teams with `/setteam_CT` and `/setteam_T`.
5. Tweak anything you want with `/configcs`.
6. `/startgame` and play! ๐ฅ
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## ๐ฆ Requirements
- **Minecraft 1.20.1** with **Forge**.
- **[TACZ – Timeless and Classics Zero](https://www.curseforge.com/minecraft/mc-mods/timeless-and-classics-zero)** (required).
- **LesRaisins Tactical Equipements** (optional, for grenades).
- In multiplayer, **all players** need the mod installed, with the same version as the server.
Disclamer: The Mod is mostly made with AI (im still learning how to code)

