MinePieceVoidCentury-ver4.9-forge-1.20.1.jar
Curse Maven Snippet
What's new
# Changelog — ver4.9
## Ope Ope
Added: The Ope Ope passive key toggles the Room, instead of doing nothing.
Changed: The Room is a real 3D dome now, not a particle shell.
Changed: Counter Shock and Gamma Knife are short-range, not Room-wide.
Added: Gamma Knife dashes forward, with a green particle and the Speed Attack animation.
Changed: The five techniques inside the Room (Shambles, Scalpel, Counter Shock, Takt, Gamma Knife) are chargeable: a full hold doubles the power.
Fixed: Charging shows the base mod's own particle and cooldown-ring signal on the technique panel, not a text bar.
Fixed: The techniques fire through the base mod's own tick-driven skill system.
## Mihawk
Changed: Mihawk's reworked attacks launch only green Projectile Slash and Slash.
Added: Three chargeable techniques: Chi o Hau Zangeki, Dark Blade: One Flash, Dark Blade: Arc Moon.
Fixed: Dark Blade: One Flash uses the Speed Attack animation for its dash.
Fixed: The three techniques actually fire now.
## Dash
Fixed: Dash attacks (Gamma Knife, Dark Blade: One Flash) copy the Speed Attack mechanism exactly, instead of a push that faded within a tick.
## Rocks D. Xebec
Changed: The wild Rocks has Haoshoku level 9 and moves faster.
## Config
Added: Kairoseki wall HP in `config/voidcentury-common.toml`, 10000 by default.
Added: A config toggle for max-health loss on the covenant pact, off by default.
Fixed: Config comments show only in your client's language, Portuguese or English, not both.
## HUD
Added: Scales, a menu under the combat HUD settings with a slider per panel.
## Fixes
Fixed: A stuck "technique in progress" state could block Backstep and other base mod keys.
Fixed: The shared technique-hold flag could get stuck forever.
Fixed: Chargeable techniques ran twice, once on each side, instead of only on the server.
## Haki
Added: Armament Haki on the Haki wheel, in the Passive's place. It turns Armament Haki on and off. The passive is still on its key.
Changed: Observation on the Haki wheel turns Observation Haki on and off too. The sight comes with it, from Observation 2.
Changed: Armament and Observation turned off on the wheel stay off in Battle Mode.
Changed: On the Haki page, the technique reset key goes back to Armament Haki.
Added: Haoshoku Infusion on the Haki wheel. Conqueror's Haki coats your body and weapons only while it is on.
Added: The Haoshoku Infusion advancement, next to the base mod's Supreme King Haki. For now it only comes by command.
Added: `/gamerule voidcenturyHakiEnergy`, off by default. Lit Haki drains a tank that rest refills; empty, it all goes out until a quarter is back. The rates are in config/voidcentury-common.toml.
Changed: The Haki wheel is off while `voidcenturyHakiPage` is on.
Fixed: The Haki wheel and the technique wheel open with the pointer in the middle.
## Imu's Pact
Changed: The pact's regeneration waits 30 seconds less per stage: 90, 60 and 30.
Changed: Pact holders are weakened and slowed near a player with Haoshoku Infusion on.
## HUD
Added: The combat panel tags the page you are on: FRUIT or HAKI.
Added: The Haki Energy panel on the right edge of the screen, while its gamerule is on.
Changed: The status panel shows the level of Armament and Observation Haki. HakminePiece's Armament icon by the hotbar is gone while the panel is on.
Changed: Armament, Observation and Conqueror's Haki come first in the status panel.
Fixed: The status panel no longer flashes the marks of a blow: Attacking, Skill, Combo and the combat cooldowns.
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