bountyhunters-1.1.0.jar
Curse Maven Snippet
What's new
Bounty Hunters v1.1.0 - Exponential Growth Update
New Features
Exponential Growth System
- Bounty hunters now scale their stats based on the highest doriki in the server/world
- Works similar to how Vice Admirals and Notorious Pirates scale in Mine Mine No Mi
- As players get stronger, hunters adapt to remain challenging
Black Leg Combat Style
- Added new BLACK_LEG combat style for bounty hunters
- Abilities: ExtraHachis, PartyTableKickCourse, AntiMannerKickCourse, Concasse
- Available for Tier 2+ hunters
Fighting Styles Mod Integration
- DIAL_MASTER combat style now properly requires Community Styles mod to be installed
- Fixed Dial Master ability paths (was pointing to wrong package)
- Hunters will automatically skip DIAL_MASTER style if mod isn't loaded
New Config Options
Added under [exponentialGrowth] section:
| Option | Default | Description |
|---|---|---|
enableExponentialGrowth |
true | Toggle the scaling system |
exponentialGrowthBase |
0.1 | Base multiplier (higher = more aggressive scaling) |
exponentialGrowthRate |
0.5 | Growth curve exponent (0.5 = square root, 1.0 = linear) |
minDorikiForScaling |
5000 | World doriki threshold before scaling activates |
maxStatMultiplier |
3.0 | Maximum stat multiplier cap |
scaleHealth |
true | Apply scaling to HP |
scaleAttack |
true | Apply scaling to attack damage |
scaleArmor |
true | Apply scaling to armor |
scaleDoriki |
true | Apply scaling to hunter's doriki |
Config Documentation
- Added comprehensive ability list in config header
- Documented all available WrapperGoal classes with correct PascalCase naming
- Includes: Swordsman, Sniper, Brawler, Black Leg, Rokushiki, Haki, Fishman Karate, Electro, Cyborg, Dial Master
Bug Fixes
- Fixed DIAL_MASTER abilities using wrong package path
- Added mod dependency check to prevent crashes when Community Styles isn't installed
Technical Details
- Added
WorldDorikiDatato track highest doriki across all online players - Doriki data updates automatically every 60 seconds
- Scaling formula:
stat = baseStat × (1 + (worldDoriki / minDoriki)^rate × base) - Armor scaling capped at 30 (Minecraft's effective max)
- Added
isStyleAvailable()andgetAvailableStylesForTier()helper methods - Added
requiresCommunityStylesflag toCombatStyleConfigclass
This mod has no additional files

