File Details
blackblades-1.1.5.jar
- R
- Dec 5, 2025
- 194.25 KB
- 5.7K
- 1.16.5
- Forge
File Name
blackblades-1.1.5.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
BlackBlades Changelog
[1.1.5] - 2025-12-05
Added
- Resource Pack Support for Third-Party Mods
- Players can now create custom Black Blade textures for weapons from ANY mod (Cart Addon, EOP Addon, etc.)
- Textures are loaded from the weapon's original mod namespace, not just
blackblades
Fixed
- 3D Model Weapon Glitch - Fixed issue where 2D Black Blade textures were incorrectly applied to 3D model weapons from other mods, causing visual corruption
- Weapons from non-mineminenomi mods now use quad fallback (keep original appearance) unless a custom texture is provided via resource pack
Changed
- Texture loading now respects mod namespaces:
mineminenomiweapons → Use bundledblackbladestextures- Other mods → Look for textures in the weapon's own mod namespace
Resource Pack Guide
Overview
BlackBlades now supports custom textures for weapons from any mod. If you want a weapon from Cart Addon, EOP Addon, or any other One Piece mod to have a custom Black Blade appearance, you can create a resource pack!
Without a Resource Pack
- mineminenomi weapons: Use the built-in Black Blade textures
- Other mods' weapons: Keep their original appearance (no texture change, just Black Blade stats/NBT)
Creating Custom Black Blade Textures
Folder Structure
MyResourcePack/
├── pack.mcmeta
└── assets/
└── <modid>/
└── textures/
└── item/
├── <weaponname>_blackblade.png
├── <weaponname>_overlay_blackblade.png
├── <weaponname>_blackblade_sheathed.png
└── <weaponname>_overlay_blackblade_sheathed.png
Texture Types
| Texture File | Layer | Description |
|---|---|---|
<weapon>_blackblade.png |
layer0 | Main texture / Handle (for dyeable weapons) |
<weapon>_overlay_blackblade.png |
layer1 | Blade/Metal overlay texture |
<weapon>_blackblade_sheathed.png |
layer0 | Sheathed handle texture (optional) |
<weapon>_overlay_blackblade_sheathed.png |
layer1 | Sheathed blade texture (optional) |
Examples
Cart Addon - Shigure
assets/cartaddon/textures/item/shigure_blackblade.png
assets/cartaddon/textures/item/shigure_overlay_blackblade.png
assets/cartaddon/textures/item/shigure_blackblade_sheathed.png
assets/cartaddon/textures/item/shigure_overlay_blackblade_sheathed.png
EOP Addon - Murakumogiri
assets/eopaddon/textures/item/murakumogiri_blackblade.png
assets/eopaddon/textures/item/murakumogiri_overlay_blackblade.png
Custom Addon - Any Weapon
assets/<modid>/textures/item/<weaponname>_blackblade.png
Tips
- Find the correct mod ID: Check the mod's
mods.tomlfile or use F3+H in-game to see item IDs - Match texture dimensions: Use the same dimensions as the original weapon texture
- For 3D weapons: You may need to create textures that work with the weapon's UV mapping
- Test in-game: Use
/blackblade forgecommand to quickly test your textures
pack.mcmeta Example
{
"pack": {
"pack_format": 6,
"description": "Custom Black Blade textures for One Piece mods"
}
}

