Millenaire

Millénaire is a Minecraft mod that aims to fill the "emptiness" left by the default Minecraft Villages by adding new NPC villages loosely based on 11th century cultures.
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Millénaire 8.1.0

File namemillenaire-8.1.0.jar
Uploaded
May 22, 2020
Downloads
956.1K
Size
12.3 MB
Mod Loaders
Forge
File ID
2963260
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:millenaire-270871:2963260")

Learn more about Curse Maven

What's new

Full new Seljuk Turk culture with multiple village types, city walls and lone buildings:
- New culture-specific variations on the mud bricks already used by the Indians
- Elaborate wall carpets
- A new pistachio tree used to produce unique food items
- Unique tools and armours

Other updates:
- Floating icons above villagers' heads now indicate special interactions (village chief, traders, hirable villagers...)
- Reworked Byzantine lone buildings
- Spawned buildings will no longer cause animals to suffocate or leave broken items everywhere
- Improved the clearing of trees around new buildings
- Norman and Indian controlled villages can now be spawned with walls
- Reviewed biomes for lone buildings leading to more diversity
- Villages with hamlets no longer spawn by default (they can be re-enabled with a setting) as they took too much space for many players' liking
- The player will now lose reputation when taking items from a village's furnaces or when harvesting a village's crops (Millénaire crops only for technical reasons)
- Villages can no longer spawn with duplicate family names
- Fixed bug where the village map panel would cause errors in custom villages
- Fixed bug preventing village generation above an altitude of 127 (and causing issues for villages just below the limit)
- Many minor bug fixes and small improvements

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