Mighty Waters 1.2.0
Curse Maven Snippet
What's new
VERY IMPORTANT!!!
STARTING FROM VERSION 1.2.0 THE MOD USES GECKOLIB, BE SURE TO HAVE IT INSTALLED
Added:
>Heart of clarity - new weather control item which puts a stop to all weather conditions and cleanses gear of any curses
>Cursed Treasure - deep underwater structure holding cursed gear, generates in every ocean variant except for warm ocean
>Wraith - an eerie guardian of the Cursed Treasure
>Calmly patrols the structure, but darts towards anything that gets too close
>Invulnerable to all attacks, projectiles pass through it and it can only be damaged during brief vulnerability windows
>Hiding won't help
>Abyssal Sentinel, enchantment that summons a Wraith to fight on your side
>Ark block (special thanks to ThatOneGoose for the awesome texture!) an extra secure stone chest that blocks redstone signals, hoppers and is immune to explosions
>Curse of Nightfall - staying in the dark for too long will have consequences
>Curse of Revenants - after killing a mob there's a chance of a revenant to spawn; a revenge seeking spirit
>Curse of Wicked Power - reduces weapon damage, but increases it for every negative effect the player has, positive effects reduce damage even further (see the full list of effects at the bottom)
Bug fixes:
>Items moving in stepping motion when exposed to the super storm's wind
>Sea Spark spawning another phantom after ricocheting off entities
>Sea Spark's echo appearing in the wrong rotation for a brief moment
>Pulsar not getting waterlogged properly
Changes:
>3 second delay before a player starts getting affected by the wind push while super storm is active (this doubles as a fix for players being pushed while joining the world while indoors)
>Tooltips and pop ups for all the hearts have been moved to the language file
>All the Heart items will not get consumed in the creative mode
>Heart of Sorrow and Wrath tooltips color has been changed to white
>Removed the sound of heart of sorrow on use
>Arctic Wind now uses custom ice blocks that melt reliably
>Removed Leviathan
Negative effects: Darkness, Blindness, Nausea, Poison, Wither, Weakness, Slowness, Mining Fatigue, Hunger, Unluck
Other negative conditions: Burning, Drowning, Freezing, Starving
Positive effects: Speed, Haste, Strength, Jump Boost, Regeneration, Resistance, Fire Resistance, Water Breathing, Invisibility, Night Vision, Absorption, Saturation, Luck, Conduit Power, Dolphin's Grace
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