microtech-1.5-SNAPSHOT.jar
Curse Maven Snippet
What's new
New Energy Infrastructure
- Added the Flux Reactor T1, an early-game FE power source for starting an energy network.
- Added the Helios Solar Collector T1 for renewable daytime energy generation.
- Added the Flux Conduit T1 to connect generators, machines, and energy storage.
- Added Energy Cell T1 and Energy Cell T2 for storing FE and stabilizing larger networks.
- Added the Network Tuner, a diagnostic tool for inspecting machines, cables, energy storage, transfer limits, and network connections.
New Machines
- Added the Engineering Bench, a forging station that uses a hammer-based minigame to turn ingots into plates.
- Added the Plasma Smelter T1, an FE-powered furnace for processing items without conventional fuel.
- Added the Quantum Crusher, an industrial machine that converts ores and raw materials into useful dusts and refined resources.
- Added the GeoTech Extractor, an automated FE-powered mining machine with filtering and scanning features.
- Added the Evolution Forge, used to apply advanced upgrades to the Tech Sword and Tech Armor.
- Added the Modular Vault, an expandable storage system.
- Added Storage Cores, which increase Modular Vault capacity by 16 storage channels per core while safely preserving stored contents.
New Materials and Progression
- Added Flux Ore, a rare End-exclusive resource generated inside End Stone between Y 32 and Y 56.
- Added Flux Ingots, Flux Nuggets, and Flux Blocks for advanced crafting progression.
- Added dust variants for iron, copper, gold, coal, lapis lazuli, diamond, emerald, and netherite.
- Added metal plates for iron, copper, gold, lapis lazuli, diamond, emerald, and netherite.
- Added gears for iron, gold, diamond, emerald, and netherite.
- Added iron, gold, and diamond hammers.
- Added essential technology components such as Circuit Boards, Machine Frames, Energy Cores, and Solar Lenses.
Machine Upgrades
- Added a modular chip system for improving compatible machines.
- Available upgrades include Speed, Efficiency, Input, Output, Capacity, Transfer, Auto Input, Auto Output, Silence, Range, Depth, Filter, Priority, Area, Yield, Fortune, Fine Dust, Smelt Boost, Heat Control, Double Smelt, Charge Speed, Wireless Charge, Equipment Priority, Generation, Fuel Efficiency, Solar Focus, and Night Storage.
- Added four GeoTech Extractor filter upgrades, expanding the available filter slots from 1 up to 9.
Advanced Equipment
- Added the Tech Sword, an FE-powered evolutive weapon.
- Added Evolution Forge upgrades for the Tech Sword:
- Energy Cut — increases charged sword damage.
- Shock Discharge — releases electrical damage around enemies on hit.
- Overload — a chargeable energy beam attack.
- Added the full Tech Armor set: Helmet, Chestplate, Leggings, and Boots.
- Tech Armor uses FE instead of traditional durability.
- Added the Flight System upgrade for the Tech Armor Chestplate.
- Added Gravite, an FE-powered beam mining tool with continuous 3×3 mining capability.
Creature Control
- Added the Controller Chip, allowing players to control compatible ownerless creatures.
- Controlled creatures can follow, stay, guard, and defend their controller.
- Added the Advanced Controller Chip for controlling powerful creatures and supported bosses after they are weakened.
- Added server configuration options for controller limits, entity allowlists/denylists, boss restrictions, and safety behavior.
Visual and Documentation Improvements
- Reworked the presentation names of machines and progression materials for a stronger futuristic identity.
- Added modern 32×32 item icons for all industrial dusts.
- Added a complete MicroTech Wiki with:
- Item and machine catalogues.
- Detailed descriptions and progression guidance.
- Recipe database sourced from mod files.
- JEI recipe screenshots.
- Item gallery and improved icons.
- Portuguese Brazilian, English, Spanish, French, and German interface support.
Official Wiki: https://remarkable-snickerdoodle-292abb.netlify.app
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