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Micro H.I.D.

This module adds a Micro H.I.D of SCPSL to my world.
2026-06-24_11.47.56.png

2026-06-24_11.47.56.png

Description

This module adds a SCPSL Micro H.I.D. I key view (although only audio) to my world. Light storage (normal version)-press and hold the left button to start power storage, and automatically emit a blue beam when it is full. -The beam has a range of 6 squares, causing 20 damage (400 DPS) per tick, ignoring the armor. -The beam will automatically lock on the nearest creature in range. -Continuous power consumption during launch (4%/ sec). -Release the left key to stop launching and enter cooling. Light storage (damaged version)-Same as the normal version of light storage, but the range is shortened to 4 squares. -The beam becomes a scattering cone attack, which can hit multiple targets at the same time. -Each damage is the same (20 points /tick), but the coverage is wider. Recharge-Press and hold the right button to start charging, and slowly consume electricity (about 1%/ second) during charging. -When the battery is full, press and hold the left key to emit the rechargeable light beam. -Recharge the beam with a range of 10 squares, causing 50 damage (1000 DPS) per tick, ignoring the armor. -Can hit all creatures in the beam path at the same time. -Power consumption is 10% at the moment of launch, and then continuously (10%/ sec). -Recharging the beam can open the iron gate in the path (through the red stone pulse). -Power consumption (about 1.5%/ second) is sustained by standby if it is not launched after full storage. Overload mechanism-If you continue to hold down the right button after recharging, a warning will appear after 120 tick(6 seconds). After-160 tick(8 seconds), the overload explosion is triggered:-125 damage is caused (ignoring armor). -Deduct 25% electricity. -The normal version becomes a damaged version. -All creatures within 10 squares are blind for 10 seconds. -The nearby iron gate was opened by a red stone pulse. -The explosion doesn't destroy the cube. Power system-the maximum power is 1000 points (shown as 100%). -When the power drops to 1: 00, it is impossible to accumulate power, and it needs to be supplemented by anvil repair or creation mode. -The percentage of power is displayed in the item column, and the real-time power and power storage progress are displayed on the HUD. Movement restriction-The movement speed is restricted (5.4 bars/second) when holding the Micro H.I.D, simulating heavy weapons. Killing effect-creatures killed by Micro H.I.D will play the particle dissolving effect (blue soul flame+last candle particles), and non-player creatures will also be suspended.

The Micro H.I.D. Team

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