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MHC: Beyond

Control quirk birth, enhance All For One, balance NPC encounters, and manage hero/villain reputation in My Hero Craft.
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mhc-beyond-1.0.0

File namemhc-beyond-1.0.0.jar
Uploaded
Sep 17, 2026
Downloads
40
Size
587.8 KB
Mod Loaders
Forge
File ID
8905559
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mhc-beyond-1700070:8905559")

Learn more about Curse Maven

What's new

MHC: Beyond 1.0.0 — Initial Public Release

This is the first public release. It is a companion mod for My Hero Craft; the original mod is required and is not included.

Quirk assignment and server rules

  • Replace the first-join selection card with a configurable birth roll: powered or quirkless.
  • Configure quirk chance, random-assignment blacklists and weighted rarity, or make all new players start quirkless.
  • Optionally reserve primary quirk families across players, including offline owners, for random assignment and administrator grants. Native AFO transfers remain exempt.
  • Persist birth results through reconnects, restarts and playerdata resets. Preserve existing players by default.
  • Add administrator commands for explicit/random grants, controlled birth rerolls, ownership inspection and history/recovery.
  • Support consensual One For All inheritance: the donor gives up the power when the recipient accepts.

All For One

  • Keep native stealing and giving, with configurable steal charge timing and no appraisal requirement.
  • Display the aimed target's primary quirk beside the crosshair. Depleted NPCs show Quirkless without misleading stored-quirk counts.
  • Browse the existing native collection, select borrowed modes or gifts, bookmark favorites and save seven-slot loadouts.
  • Bind twelve audited native moves, use validated custom recipes and access five implemented combination techniques: Seeking Blast, Gravity Crush, Chain Storm, Repulsor Burst and Binding Surge.
  • Add selectable movement/defense passives, collection scaling and the temporary Unleashed state, with ownership, resource, cooldown, transformation and Erasure checks.
  • Add collection, Arsenal and Powers menus, an optional favorite wheel, combat HUD and fourteen keys that start unbound.
  • Support optional NPC lieutenant recruitment and follow, guard, focus, defend and retreat orders.
  • Add /afo grant for audited, recoverable collection grants without replacing primary AFO. No separate quirk inventory is created.

Heroes, villains and administration

  • Separate hero/villain reputation, factions and seasonal/lifetime rankings from native combat XP and levels.
  • Offer configurable faction encounters, missions, player faction choice and temporary wanted responses. These optional systems are not all enabled by default.
  • Reduce supported natural NPC spawn attempts, apply loaded population and Pro Hero caps, and add ordinary villager-style regular heroes.
  • Preserve native NPC spawn-time quirk assignment and respect MHC's Hero/Villain switches.
  • Add optional protection for audited MHC terrain damage, per-quirk balance controls and safe areas.
  • Integrate optionally with FTB Chunks for supported protected actions. FTB and its libraries are neither required nor bundled.
  • Include Modpack Light, Balanced and Hero World config presets, short diagnostics and a privacy-conscious diagnostic export.

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