🧰 MerlinTools
English
A testing toolkit for Minecraft: editable test weapons, an item editor, a health editor, command macros and HUD readouts. Every part can be switched off, and the mod works on its own.
✨ What it does
| Part | What it does |
|---|---|
| Test weapons | Sword, axe, spear and trident built as editable variants of the vanilla ones — damage and enchantments are yours to set. |
| Item editor | Rewrites the held item: enchantments, custom name and base damage. |
| Health editor | Sets maximum and current health of a mob or a player. |
| Command macros | Stores command sequences and runs them from one screen. |
| HUD readouts | Damage of the weapon you just used near the crosshair, damage numbers over mobs, a folded health bar for huge health pools. |
| Switches | Every part has its own switch; the whole toolkit can be limited to operators. |
📥 Install
Drop the jar into mods/. Fabric needs Fabric API. Cloth Config is optional: with it installed the configuration opens in Cloth's screen, without it the mod edits its own files.
⚙️ Configuration
The mod writes config/MerlinTools/client.toml, config/MerlinTools/server.toml and config/MerlinTools/macros.json. The configuration screen opens from the mod list; changes apply on save, no restart. NeoForge uses its own configuration page, so both files are reachable from there.
| Section | Holds |
|---|---|
hud |
Crosshair damage and how long it stays, folded health bar, armour row placement. |
floating_text |
Damage numbers: on/off, duration, scale, colours, how many at once. |
editor |
Editor hotkey, value step for shift-click and for the mouse wheel. |
macros |
Master switch of the macro screen. |
security |
Operator-only mode, permission needed to open the item editor and the health editor. |
tools |
Damage and enchantment ceilings, which items the editor accepts, health editor requirements. |
🔗 Links
- Source and issue tracker: https://github.com/Huziyang520/MerlinTools
- Backup feedback address: https://issue.mengcai.online/
📜 Licence
CC0 1.0 Universal — do whatever you want with it. Copyright (c) 2026 Huziyang520.
中文
一款面向 Minecraft 的测试工具集:可编辑的测试武器、物品编辑、血量编辑、指令宏与 HUD 读数。每一项都能单独关闭,模组也可以独立安装使用。
✨ 功能
| 部件 | 作用 |
|---|---|
| 测试武器 | 剑 / 斧 / 长矛 / 三叉戟,原版武器的可编辑变体,伤害与附魔都可以自己设。 |
| 物品编辑 | 改写手持物品:附魔、自定义名称与基础伤害。 |
| 血量编辑 | 设置生物或玩家的最大生命值与当前生命值。 |
| 指令宏 | 保存一串指令,在一个界面里执行。 |
| HUD 读数 | 准心旁显示刚用过武器的伤害、生物头顶的伤害飘字、超高血量时的折叠血条。 |
| 开关 | 每个部件都有独立开关;整套工具可以限制为仅管理员可用。 |
📥 安装
把 jar 放进 mods/。Fabric 端需要 Fabric API;Cloth Config 是可选的,装了才用它的配置界面,不装就由模组自己读写配置文件。
⚙️ 配置
模组会生成 config/MerlinTools/client.toml、config/MerlinTools/server.toml 与 config/MerlinTools/macros.json。配置界面从模组列表打开,保存即生效、不用重启;NeoForge 用自带的配置页,两个文件都能在那一页里改。
| 分组 | 内容 |
|---|---|
hud |
准心伤害与其停留时长、折叠血条、护甲行位置。 |
floating_text |
伤害飘字:开关、时长、缩放、颜色、同时显示数量。 |
editor |
编辑热键、Shift 点击与滚轮的数值步长。 |
macros |
宏界面的总开关。 |
security |
仅管理员模式、打开物品编辑与血量编辑所需权限。 |
tools |
伤害与附魔等级上限、编辑器接受哪些物品、血量编辑的前置条件。 |
🔗 链接
📜 许可证
本项目以 CC0 1.0 协议开源,可自由使用。Copyright (c) 2026 Huziyang520.

