mercenaries-0.19.jar
Curse Maven Snippet
What's new
- mercs have a random name (from list in config, translation keys are supported)
- mercs / leaders dont despawn
- Configurable structure weight (default reduced)
- mercs spawn horses to ride (configurable)
- leaders will fight nearby mobs or anything that attacks them
- Spawn egg that lets you ignore maxMercs limit but still has them know their owner
- Config value rename: getMoneyDecayRate -> moneyDecayRate
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