This is a magic mod centered around psychic powers and magic circles, with very cool rendering.
Mental Magic is a spell-crafting mod built around a single resource: mental power.
It does not hand you a list of pre-made spells — it gives you the tools to design,
inscribe, and cast your own.
■ The Spirit World & Elemental Affinity
On your first steps into the world you open your own Spirit World and choose an
elemental affinity. Fire, Water, Wind, and Earth are the four base elements.
Ice, Lightning, and Space cannot be awakened directly — they are born from the
FUSION of two base elements (Water resonating with Wind becomes Ice). Two deeper
paths are hidden as well: Blood Spirit, reached through blood sacrifice, and the
laws of Time and Destruction, which can only be touched after slaying a god.
■ Inscribe Your Own Spells
Using an Inscription Pen and spell circles, you trace your own magic in the spell
slot interface. Every spell is assembled from four circles — Base, Resonance,
Stability, and Enhancement — which together decide its element and power, its
fused sub-element and range, and its casting mode and consistency. You can tune
Power, Range, and Stability directly on a circle block and immediately see the
resulting damage, cooldown, mental cost, and effect radius: high cost buys high
damage, wide area costs stability. Shapes include Sphere, Throw, Jet, Laser,
Shield, Support, Move, and element-exclusive forms such as Wind's Whirlwind and
Water's Rainfall. The advanced forms Multi, Sky, and Linger must be unlocked with
scrolls.
■ Domains, Thrones, and Laws
At the required level you can unfurl a DOMAIN — 30 seconds at base, growing with
your level up to 80 seconds. By performing an ascension ritual at a throne
structure you may claim the Throne of Destruction or the Throne of Time and
awaken its law — the Law of Time, for example, lets you halt the entire world
while you alone keep moving. Once a throne is claimed, your domain is fixed
forever.
■ Personal Storage Space
Every player owns a private storage space: 128 slots at first, expandable to
thousands through upgrades and doubled by Space affinity. Storage circles can
automatically pull items from nearby containers into your space, or push them
back out — each with a nine-slot filter so only the items you choose are moved.
■ Start With the Handbook
You begin with the Mage's Handbook, which walks you through your first
inscription and your first cast, step by step.
Available for both Forge 1.20.1 and NeoForge 1.21.1. Works on client and server.
【精神魔法】是一款以"精神力"为核心的法术创造模组。它不给你现成的法术列表,
而是让你亲手设计、刻画并施放属于自己的魔法。
■ 精神世界与元素亲和
初次踏入世界时,你会打开属于自己的精神世界,并在其中选择元素亲和。
火、水、风、大地是四大基础元素;冰、雷、空间并非直接觉醒,而是由两种基础元素
【融合】而成——例如水与风共鸣即成冰。此外还藏着两条更深的路:以血为祭的【血灵】,
以及弑神之后才能触及的【时间】与【毁灭】法则。
■ 刻画属于你的法术
手持刻画笔与法阵,在魔法槽位界面里描线刻阵。每一道法术由【基底/共鸣/稳定/强化】
四件法阵组合而成,分别决定元素与强度、融合副元素与范围、攻击方式与稳定性。
你可以在法阵方块上直接调整强度、范围、稳定性三个维度,并实时看到它的伤害、
冷却、精神力消耗与效果半径——高消耗换高伤害,大范围换低稳定性。
法术形态包括球状、投掷、喷射、激光、护盾、辅助、移动,以及元素专属的特殊形态
(如风元素的旋风、水元素的雨化)。高级形式【多重】【天基】【滞留】需要卷轴解锁。
■ 领域、神位与法则
等级达到要求后可以展开【领域】,基础持续 30 秒,随等级成长,最长 80 秒。
沿着神位法阵举行晋升仪式,你可以登上【毁灭之神位】或【时间之神位】,
觉醒对应的法则——例如时间法则允许你让整个世界暂停,只有你能行动。
神位既定,领域也将永久固定。
■ 随身存储空间
每位玩家都拥有独立的存储空间,初始 128 格,可通过升级扩展至数千格,
并随空间元素亲和翻倍。你可以用存储法阵自动把周围容器中的物品收进空间,
或把空间中的物品吐出——法阵支持 9 格过滤槽,只搬运你指定的物品。
■ 从手册开始
进入游戏后你会获得《魔法师手册》,它会一步步指引你完成第一次刻画与施放。
本模组同时支持 Forge 1.20.1 与 NeoForge 1.21.1,客户端与服务端均可安装。




