MelonShaderCycler-Hotfix2-1.0.8
Curse Maven Snippet
What's new
Added mouse button polling on every client tick to detect shader cycle key presses immediately
Fixed shader cycling delay when using mouse button keybinds — no longer requires player movement or action to trigger
Improved input handling now combines event-based detection and active polling for mouse buttons to ensure responsiveness
Maintained compatibility with keyboard and mouse keybinds; added prevention of repeated triggers while holding the key
Added user warning messages if the ShaderSwitcher keybind does not match the Oculus reload keybind
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