Mek Base Item

Generate Mekanism-style intermediate materials from a simple config file.
スクリーンショット 2026-06-12 140539.png

スクリーンショット 2026-06-12 140539.png

スクリーンショット 2026-06-12 140619.png

スクリーンショット 2026-06-12 140619.png

Description

Mek Base Item is a lightweight utility mod that generates Mekanism-style intermediate materials from configuration files.

It allows you to add new shards, dusts, dirty dusts, crystals, clumps, and other intermediate materials without manually creating items, models, or language files.

It is designed for modpack developers and content mod creators who need large numbers of intermediate materials.

Since this mod only adds items, it is recommended to use it together with KubeJS or similar mods if you want to add recipes and processing chains.

Features

  • Generate Mekanism-style intermediate materials from config files

  • Automatic item registration

  • Automatic model generation

  • Automatic language generation

  • JEI support

  • Creative tab support

  • Per-material color customization

  • Per-form material selection

Requirements

  • NeoForge 1.21.1

  • Mekanism

Mek Base Item references Mekanism textures at runtime and does not redistribute Mekanism assets.

The Mek Base Item Team

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